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Help: Tradition vs Innovation; Mapmakerās Dilemma
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10
|
1,803
|
|
Gaming, Editing and Game Exposure: By Day, Week or Ratio
>>
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|
7
|
1,423
|
|
1 Building Refund Ability with Different Refund Amounts?
>>
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3
|
923
|
|
[Solved]Animation Play Blend In Start Offset
>>
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2
|
744
|
|
Best way to show pics and videos?
>>
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|
5
|
988
|
|
[solved] Instant Deploy of AddOn Reactor
>>
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7
|
1,229
|
|
[solved]Unit Order Queue, Both Attack and Move Via Effects
>>
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|
2
|
805
|
|
[solved]Issue Order Move; ignores attackers
>>
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3
|
774
|
|
[solved]Acquire Target Distance: Set 500, limited to 24
>>
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|
3
|
859
|
|
Weapon Level 3, but what does it do?
>>
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3
|
815
|
|
[solved]Idle Validator does exist.
>>
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|
4
|
1,172
|
|
[solved]Filters: What is "Stasis", its like stun, but not attackable.
>>
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|
4
|
1,500
|
|
[solved]How do you 'Up' someone's reputation, -who helped you
>>
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|
2
|
789
|
|
Which is Less Laggy: filters with all allowed or with exclusions
>>
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|
5
|
1,165
|
|
Validator for Acquired Target?
>>
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|
3
|
974
|
|
Morphed Unit: Share Actor (like roach) or destroy/create
>>
|
|
1
|
901
|
|
[solved]SearchEffect+DMGEffect or DMGEffect with Radii
>>
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|
3
|
964
|
|
[solved(awkwardly)]SetEffect: Effects within run twice
>>
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|
9
|
1,617
|
|
[solved]Target Sort Type: Field
>>
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|
4
|
1,184
|
|
[solved]DMG Effect Fields: Vital Bonus: Life, Shields, Energy
>>
|
|
1
|
820
|