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Help: Tradition vs Innovation; Mapmakerās Dilemma
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10
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1,804
|
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[solved(awkwardly)]SetEffect: Effects within run twice
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9
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1,622
|
|
Missing UI Border
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8
|
3,716
|
|
[solved]Which lags less: Buff Remove/Apply every 1.5s or...
>>
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7
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1,561
|
|
[solved] Instant Deploy of AddOn Reactor
>>
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|
7
|
1,231
|
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Gaming, Editing and Game Exposure: By Day, Week or Ratio
>>
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7
|
1,426
|
|
[solved]Turret Actors: Some Missing?
>>
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5
|
1,145
|
|
Which is Less Laggy: filters with all allowed or with exclusions
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5
|
1,167
|
|
Best way to show pics and videos?
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|
5
|
992
|
|
[solved] google found art for Arcade Icons & Load Screen
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4
|
1,469
|
|
Dual HealBeam Custom Medivac: Its a beast.
>>
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4
|
1,091
|
|
[solved]Target Sort Type: Field
>>
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4
|
1,188
|
|
[solved]Filters: What is "Stasis", its like stun, but not attackable.
>>
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4
|
1,516
|
|
[solved]Idle Validator does exist.
>>
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|
4
|
1,176
|
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[solved]SearchEffect+DMGEffect or DMGEffect with Radii
>>
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|
3
|
977
|
|
Validator for Acquired Target?
>>
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|
3
|
978
|
|
[solved]Acquire Target Distance: Set 500, limited to 24
>>
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|
3
|
863
|
|
Weapon Level 3, but what does it do?
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|
3
|
816
|
|
[solved]Issue Order Move; ignores attackers
>>
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|
3
|
775
|
|
1 Building Refund Ability with Different Refund Amounts?
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|
3
|
925
|