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    posted a message on [Video, Data] Hero Levels, Attributes, & Abilities

    Do have to say thats a fine tut.

    But how do u make the blink ability rank up as u lvl ? instead of buying them

    trying to search for that solution, but isnt that handy when your keyboard looks like a pillow :D

    Posted in: Tutorials
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    posted a message on [Video, Data] Hero Levels, Attributes, & Abilities

    @Gamz: Go

    actually, i found what caused the problem, and i was correct, i are stupid!

    what i did whrong was the following: in the data editor, unit tab, i went to zerglings, and changed the following:

    Combat - Kill Experience = 1 ( Default was 5 )

    this fixed it :D

    also, the snipe ability on a zealot looks abit like the stuff ironman does

    shooting something from his shoulders, or atleast, it looks like that for me :)

    Posted in: Tutorials
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    posted a message on [Video, Data] Hero Levels, Attributes, & Abilities

    I'm having a problem with the lvling, prolly me just bein a moron:

    For the "Leveling" behavior:

    -Experience Fraction is set to Kills: 1 , the other 2 at default ( wich is 0 )

    -Veterancy Levels:

    Veterancy Levels

    heres the problem, the unit that has this bound to it, starts at level 0

    after 1 kill, hes level 1 with the xp bar bout 50% filled

    after 2 kills hes level 2 with the xp bar bout 20% filled

    after 3 kills hes level 2 with the xp bar bout 65% filled

    after 4 kills hes level 3 with the xp bar bout 15% filled

    after 5 kills hes level 3 with the xp bar bout 40% filled

    after 6 kills hes level 3 with the xp bar bout 60% filled

    after 7 kills hes level 3 with the xp bar bout 95% filled

    only unit ive killed are zerglings any idea why hes lvl'ing up lot faster then its intended to ? as i said at start, its prolly me bein a total noob and moron :D

    Tnx in advance !

    also next time i'l scale my picture a little O.o

    Posted in: Tutorials
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