Hey there, I have been having a dependency issue. My map currently is dependent on all of the standards. Recently, well as of retail date, I have wanted to place older units like the Lurker, and Wraith into my map. Initially, there wasn't an issue, but as of a few days ago, the units have disappeared from my editor. My triggers that spawn the units still work in game, but I can not select them, nor find them, in any way. I currently have quite a few triggers referencing these units, and I am looking for ways to "refresh" the dependencies, as they are obviously working in-game, but just aren't editable.
So, if anyone has any ideas, I would be glad to hear them.
There are work-arounds but the is a way-thru. Use "Modify units property" trigger or rather action.
Thanks for the quick reply. A bit of an issue though, I currently have Liberty, Liberty Multi, Liberty Story, Liberty (campaign) assigned as dependencies, and I see no action called, or even remotely similar to "Modify units property". The closest I have is "Modify Player Property", is there another name this action is known as?
Hey all, I am currently creating a map, and I am trying to set up a sort of difficulty setting system. I planned on basing it off of life values, however I can't for the life of me figure out how to change the life (by percentage preferably) value of either creating units, or units that enter a region. Does anyone know of any work-arounds, or of an action that would suit this purpose?
Hey, I was just wondering if there was a way to access the story mode characters in the map editor. Were we only given the models, or have they yet to update it?
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Hey there, I have been having a dependency issue. My map currently is dependent on all of the standards. Recently, well as of retail date, I have wanted to place older units like the Lurker, and Wraith into my map. Initially, there wasn't an issue, but as of a few days ago, the units have disappeared from my editor. My triggers that spawn the units still work in game, but I can not select them, nor find them, in any way. I currently have quite a few triggers referencing these units, and I am looking for ways to "refresh" the dependencies, as they are obviously working in-game, but just aren't editable.
So, if anyone has any ideas, I would be glad to hear them.
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@Jackolas: Go
Thank you good sir.
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Thanks for the quick reply. A bit of an issue though, I currently have Liberty, Liberty Multi, Liberty Story, Liberty (campaign) assigned as dependencies, and I see no action called, or even remotely similar to "Modify units property". The closest I have is "Modify Player Property", is there another name this action is known as?
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Hey all, I am currently creating a map, and I am trying to set up a sort of difficulty setting system. I planned on basing it off of life values, however I can't for the life of me figure out how to change the life (by percentage preferably) value of either creating units, or units that enter a region. Does anyone know of any work-arounds, or of an action that would suit this purpose?
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@verr82: Go
Thank you so much.
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@ShadowDestroyer: Go
They are, set the dependencies for your map to include the campaign mods.
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You know how to contact me.
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@Gaurus: Go
Thank you so much, this worked wonderfully, I can't believe I forgot about dependencies.
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Hey, I was just wondering if there was a way to access the story mode characters in the map editor. Were we only given the models, or have they yet to update it?