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    posted a message on Cutscene Testing Showcase

    Tomorrow i'll upload it as i had a ton of stuff to do for today but for now here is the protoss briefing room

    USXM_ReadyRoom_Protoss might add a couple of things in the future but here it is for now

    Posted in: Cinematic Creation
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    posted a message on Cutscene Testing Showcase

    Finished a few more screens here they are.

    readyroomzerg usx1ep3

    Also i updated some older ones with different light but didnt have tiem to upload them

    A few of the scenes i finished actually have sound and i plan on releasing soon a map file in wich you can see them for yourself. If anyone can help me with triggers related to the cutscene editor i'd appreciate it as i can barely create a file wich plays one at a time without breaking itself apart

    Posted in: Cinematic Creation
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    posted a message on Cutscene Testing Showcase

    I finished a new static screen, after this is done im working on a few animated screens over the next few days.

    USX_Defeat_Terran

    It was also updated in the main post

    WIP scene USX1_EP1 https://gyazo.com/9e8fadbc0f68a66e74a106991a3f2665

    Posted in: Cinematic Creation
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    posted a message on Cutscene Testing Showcase

    I just updated the images on the main post and added the lighting changes i made in the last few days

    Posted in: Cinematic Creation
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    posted a message on reuse cutscenes already in dependency files?

    @Johnsoolong: Go

    Sorry for a very late reply, yes you can

    it a bit simple with a few things to keep in mind. You can actually import them into your own cutscenes and for that you have to follow a few steps.

    First you need to load the depency from wich you want the cutscene from then create a cutscene in that file

    Once your cutscene file has been created and is active you have to right click the cutscene that you want and select import it

    A window will pop up to choose what you want out of that cutscene

    you can import it as a whole but some cutscenes contain multiple scenes from different missions so be sure to mind that before you import everything

    Posted in: Cinematic Creation
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    posted a message on Cutscene Testing Showcase

    So i've been testing stuff with the cutscene editor and i wanted to share a few of the things i've made. Most of these are based on old sc1 screens but im working on new ones.

    Cinematic Previewer Map https://mega.nz/#!1ccxBBpC!uUeTggCsW0JkfCzNWRS9onP5h_XwS7fPrF88K3BBbQ0 You play the cinematics by pressing the buttons Q, W, E, R, T, Y, U, I, O and P each key plays a scene, the screen will go black but it's just the cutscene loading in.

    Original Starcraft menu USXM_MainMenu http://i.imgur.com/mLTbIRZ.gifv

    Terran Briefing Room USXM_ReadyRoom_Terran http://i.imgur.com/Xq5SQDA.gifv

    Zerg Briefing Room USXM_ReadyRoom_Zerg

    Protoss Briefing Room USXM_ReadyRoom_Protoss

    Campaign Selection (this one is meh, just had to fix the lights and use the set from sc2 campaign selection) USX1_Selection_Original http://i.imgur.com/s4kXy5C.gifv

    Terran Victory (static) USX_Victory_Terran

    Terran Defeat (static) USX_Defeat_Terran

    Terran Background USX1_EP1

    Zeg Background USX1_EP2

    Protoss Background USX1_EP3

    Posted in: Cinematic Creation
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    posted a message on Cant play different cutscenes using triggers

    Using the Cutscene editor to create the scenes im just using triggers to play them ingame

    Posted in: Triggers
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    posted a message on Cant play different cutscenes using triggers

    Hi im working on a little project and im using cutscenes right now to test some things, and im having trouble to actually get the cutscenes to play but i dont know exactly what im doing wrong.

    I have a map initialization to create the cutscenes with autoplay set to false, then it sets a few variables to use the scenes later.

    Then i have a few other things that are supposed to play a certain cutscene when a key is pressed

    So the problem is that the initialization plays each cutscene for less than a second skips to the next one and so on until the last one ends up getting played, when the keys are pressed the scene changes but it wont work a second time and the screen goes dark.

    I am very unexperienced with the trigger edtior and i've just been trying to understand how it works to test out the scenes.

    Posted in: Triggers
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