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    posted a message on How to reduce loading time of an extension mod?

    Besically I made a mod that sort of rebalances sc2, but it has a large loading time. Any way I can reduce it by deleting unneeded assets from campaign?

    Posted in: Miscellaneous Development
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    posted a message on Help needed with models and hit tests.

    I don't know what I did to screw it up the first time, but doing the process all over again made the thing work correctly like it should. 

     

    Thank you so much for the help!

    Posted in: Data
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    posted a message on Help needed with models and hit tests.

    Well, I attempted to do this, but no dice. Sorry for having to ask anything more of you, but since I am so bad with models and actors in the editor, I need you to explain how to do the entire process of adding the HitTestSphere model as a Model actor attachment step by step like I don't know what anything in the editor does.

    I will also point out that I haven't created a new unit or actor, I am simply replacing the model of the vanilla Siege Tank with the new model.

    Posted in: Data
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    posted a message on Help needed with models and hit tests.

    Everything is clear except for "under the Events fields make it created by a Unit Birth event linked to the unit you made." I don't know how to make it created by a unit birth event specifically linking to my siege tank.

     

    (I use Detail View) What I see when I attempt to do this is at the top a (Basic) Event: Events tab, which is where I assume you want me to go.

    I see the actor creation field with "AnimBracketStart BSD Birth Stand Death" as the default, but I don't know what to change it to.

    Posted in: Data
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    posted a message on Help needed with models and hit tests.

    Can you go into more detail about how to do it? I have been trying to do this for a while but I haven't figured out how. 

    Posted in: Data
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    posted a message on Help needed with models and hit tests.

    I ran into a problem using two unit models for my mod. The problem is that I can't select the unit when it is using the models. After looking forever I found the cause of the problem: The two models I was using lacked HitTestTight and HitTestFuzzy. Now my question is how the hell do I add these to the model and can I do it without getting a modeling editing software.

     

    Even if someone could fix the models for me that would be fantastic, I have a link to them below.

     

    https://www.sc2mapster.com/projects/terran-organization-units/files/912294 (This one has some animation issues with Sieging, if you could fix that too you are officially my hero)

     

    https://www.sc2mapster.com/projects/terran-organization-units/files/910448

    Posted in: Data
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