Ok so here goes version 0.23 with added Portrait Camera support :)
Quick HOW TO:
- Near Clip and Far Clip values are taken from the Camera (clip basically makes the camera show everything that is within that range, everything before and beyond the values is trimmed)
- DOF falloff end and start are taken from camera's ENVIRONMENT ranges
For now the value of DOF is set to 0.5 (or 1, I don't remember :P) but there will be a field added to change that (or taken from other camera value that is not used nor needed).
The Camera needs to be targeted.
Special thanks to my friend Jakub for making it happen :)