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    posted a message on Can't Find Placement Location

    Alright, so i have followed a few tutorials on making a item shop,looked at other maps with them in it, but when i make the abilities and the items and set the inventories up the same i get "Can't find placement location" when i try to "buy" the item at the shop. I read that if you change the footprint it sometime fixes the problem that did nothing. i even changed structures and it does it still. so I thought its a issue with the train ability that makes the units, but no matter how many i make and set all the fields to what they should be it still happens. any help would be greatly appreciated .

    Posted in: Data
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    posted a message on trying to access an element past the end of an array

    what would i have to do to that trigger to get it to spawn right? because right now it spawns right for the first player and no one else.

    or how would i do it with a while loop to accomplish the same result?

    Posted in: Triggers
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    posted a message on trying to access an element past the end of an array

    the reason i use the if statement is because i haven't learned how to use whiles yet so i just used what i knew

    UnitOrder = No Game Link <Game Link - Unit[15][8]> ( 15 is the evolve level and 8 is players)
    Levels = 0 <Integer>

    Posted in: Triggers
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    posted a message on trying to access an element past the end of an array

    for the life of me i cant figure out what array this trigger is trying to access and this is for a evolves map

    Set Spawns for players
        Events
        Local Variables
            Counter = 1 <Integer>
            Counter 2 = 0 <Integer>
            Counter 3 = 0 <Integer>
            Counter 4 = 0 <Integer>
        Conditions
        Actions
            General - For each integer Counter from 1 to PlayerCount with increment 1, do (Actions)
                Actions
                    General - For each integer Counter 2 from 1 to Levels with increment 1, do (Actions)
                        Actions
                            Variable - Set UnitOrder[Counter 3][0] = UnitOrder[Counter 3][Counter 4]
                            Variable - Set Counter 3 = (Counter 3 + 1)
                    Variable - Set Counter 4 = (Counter 4 + 1)

    Posted in: Triggers
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    posted a message on Text shown through whole testing displays "Params/values/

    Hello, So here's my problem, I went and started to create a new map and since I started it would display "Params/values/xxxxx and a random number in all my unit names, DISPLAY TEXT TRIGGERS, and timer windows, it is kinda annoying and i just thought it was because I had the debugging window enabled and it just does it with just this map cause when I make a new map its fine

    Posted in: Triggers
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    posted a message on [Data] Working with Beams (Beginner Difficulty)

    I'm having the same issue at Air101 I Followed this to the T,but the only difference was i didn't do the third one and put the first two weapons on a marine, and like what happens with everything i follow, the units damage, but doesn't show the projectile fire the primary or secondary projectile....i cant figure it out ...pm me with reply please

    Posted in: Tutorials
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    posted a message on Quick and dirty Smash TV project. Who can help?

    Still active or dead in the water? If still active id like to help

    Posted in: Team Recruitment
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