My vote goes to actors too. It's embarrassing how much extra work they require compared to wc3, while providing little real advantage. Sure, there's a lot of cool stuff you can do with actors. It isn't worth the added complexity or development time in my opinion, though.
Runner up prize goes to weapons, which I think have no real purpose. Weapon attributes could've happily just been made part of the units tab, since some weapon effects are inherent to unit animations anyway (like backswing and damage point), and I can't think of a single reason why weapons have their own tab.
Happened again, this time to Hero Line Wars Starlight on EU server which was the 3rd most played map on EU at the time. Just vanished overnight for no reason. Seems to have happened while I was asleep so I'm 100% sure it's nothing I did.
The map itself vanished from "My Published" list and only reappeared once I uploaded the map again.
Just keep in mind that very few people care enough to hack bank files, and those that do care will hack your map no matter what (they will literally just open the map from the bnet cache, inject new triggers to give them what they want, run the map to generate a new bank file and use a signature forger to sign the bank file, there is no counter to this).
There is an alternative though. Put the leaderboard triggers in a mod, and publish it as locked. Now have your map reference this mod, and execute the triggers from there. This way your map will be unlocked while your leaderboard assets will be locked (keeping in mind the above, though).
Hmm, I tried this with a regular arcade map and it worked fine. For co-op maps though, the cache file is tiny (1kb, too small to hold any info really) and inaccessible. I think the data is being pulled from elsewhere for co-op maps.
It's almost been a year since the last RTC contest. What do you think? Will it happen? Last year's RTC was announced on the 16th of July, or roughly 2 weeks from now.
0
My vote goes to actors too. It's embarrassing how much extra work they require compared to wc3, while providing little real advantage. Sure, there's a lot of cool stuff you can do with actors. It isn't worth the added complexity or development time in my opinion, though.
Runner up prize goes to weapons, which I think have no real purpose. Weapon attributes could've happily just been made part of the units tab, since some weapon effects are inherent to unit animations anyway (like backswing and damage point), and I can't think of a single reason why weapons have their own tab.
0
Happened again, this time to Hero Line Wars Starlight on EU server which was the 3rd most played map on EU at the time. Just vanished overnight for no reason. Seems to have happened while I was asleep so I'm 100% sure it's nothing I did.
The map itself vanished from "My Published" list and only reappeared once I uploaded the map again.
0
Just keep in mind that very few people care enough to hack bank files, and those that do care will hack your map no matter what (they will literally just open the map from the bnet cache, inject new triggers to give them what they want, run the map to generate a new bank file and use a signature forger to sign the bank file, there is no counter to this).
There is an alternative though. Put the leaderboard triggers in a mod, and publish it as locked. Now have your map reference this mod, and execute the triggers from there. This way your map will be unlocked while your leaderboard assets will be locked (keeping in mind the above, though).
0
Filter match.
0
Paste the link into notepad and make sure it starts with "https" instead of just "http".
0
Thank you!
0
Hmm, I tried this with a regular arcade map and it worked fine. For co-op maps though, the cache file is tiny (1kb, too small to hold any info really) and inaccessible. I think the data is being pulled from elsewhere for co-op maps.
0
Heya,
I'm trying to find the Rifts of Korhal co-op map. I hear it's somewhere non-obvious and I can't seem to find it.
Anyone had any luck with tracking these down?
0
They said all future commanders would be paid.
0
It's almost been a year since the last RTC contest. What do you think? Will it happen? Last year's RTC was announced on the 16th of July, or roughly 2 weeks from now.
0
Came with 3.0.
0
Add this UI layout. It'll move the mutators offscreen.
0
Overmind as a commander would be awesome.
0
...what's Heptacraft?
0
NEW CONTENT - Glyphs! The level-up reward system is finally here. - Customize your hero's stats with a glyph.
CHANGES - Early tier 4 creeps' damage has been increased. - Changed how Holy Light and Death Coil's heal works.
Not a lot of patch text, but there's a full reward system in place now, after I'd mentioned it only a year or so ago!