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    posted a message on Army to small need to add more, suggestions?

    I currently have 19 units in my demonic army. they are good in all but i am lacking on 1 aspect. Dont have any Air to Air fighters such as Viking or Phoenix or Corruptor. This is a list of units i already have, just so I dont get any repeats, lol.

    Cave Troll Cerberus Deathgaze Furies Ghoul Heretic Imp Lich Nazgul Phantom Poltergeist Shadowcaster Soulless Demon Tiamat Vampire Warlock Winged Molok Zombie Zombie Dred

    The air units in the above list are, Furies, Imp, Phantom, Poltergeist. I can come up with 'abilities' or attacks for any unit(s) that you might suggest, simply need a name drop, haha. Its like Writers block. Thank you.

    Posted in: Map Suggestions/Requests
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    posted a message on Hots Archon mode

    @ShiloLockjaw: Go

    it wouldnt be to difficult to do since you can already 'share' control. the only thing you would might have to work on is 'starting units' but that can be fixed with triggers at map initialization.

    Posted in: Map Suggestions/Requests
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    posted a message on i got an idea but i can't get this done

    <<quote 2507303>>
    ok heres the deal, i got perdition turret that can be borrowed, and what i want to do, when this turrent got killed i don't want to play actual animation of death, i want this turret to get borrowed, and be selectable as alive unit, also get revived after a while, so you killed turret it got borrowed and show you a channeling bar, and in like 30 seconds hey-ho my turret is alive again, how to get this done?
    <</quote>>

    1st off its either dead or not. there is no such thing as a dead selectable unit.
    The best i can come up with is make a behavior that prevents the unit from dying. Death chance -0-
    Field    (name) Death
    Combat:         Chance    0
    then disable weapon on the turret because the natural state of it is burrowed.
    then set a Durration on how long you want it innactive/burrowed.
    Your going to have to set the flags on it to untargetable or else enemy units will sit there and fire away at it and not pass by, if thats what you want.

    Posted in: Map Suggestions/Requests
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    posted a message on Problems Uploading/Publishing... ughh....

    I am just wondering if anyone else has this problem. I TRY To publish my map in the AMERICAS server and its very, very, very bothersome to say the least... http://imgur.com/INLa45g

    Posted in: General Chat
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    posted a message on Events: (question)
    Quote from FunkyUserName: Go

    only one needs to fire

    THANKS!!

    Posted in: Triggers
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    posted a message on Events: (question)

    I know you can list several things in the EVENT section on a trigger but my question is, does the trigger fire each time 1 of the events occurs. Example:

    Timer - Every 5.0 seconds of Game Time/Unit - Any Unit dies

    Does that mean it will fire if only one of these is present or do both need to occur to fire the trigger?

    Thanks. :D

    Posted in: Triggers
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    posted a message on Just a helpful FYI. ;)

    Just in case you where ever going to try and do what i currently am, it is NOT easy to make a city with traffic going along roads. haha. On my map i have 4 main roads and 6 Side Streets that have a combined total of 20 Intersections. 2 of the main roads are 4-lane highways that have a total of 10 intersections.

    Full Map Have a nice day.

    Posted in: General Chat
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    posted a message on Non-Stop Missile or Object? (help)
    Quote from Forge_User_04585675: Go

    Be sure to set a reasonable expiry time to the projectile. You do not want them all piling up at some corner of the map wasting CPU time.

    Yes completely understand. Thanks for the help everyone. :D

    Posted in: Data
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    posted a message on Non-Stop Missile or Object? (help)

    What i am trying to do is make a projectile or even a unit of some sort that is fired from a unit that does not have an end point. An example of this would be a Marauder attacking and having its Gernade not stop when it hit the 1st unit but continue on till it timed out. I dont know if this is possible or not. I was even thinking of making something like a interceptor launch where the unit does not turn and has a timed life for say 5 seconds. Thoughts?

    Posted in: Data
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    posted a message on Priest/Rabbi
    Quote from EternalWraith: Go

    @SC2UniversalDomination: Go

    http://www.jewfaq.org/rabbi.htm

    Nice. Thanks.

    Quote from MaskedImposter: Go

    http://lmgtfy.com/?q=priest+vs+rabbi

    HAHA @ Vs. like they are fighting, nice.. :P

    Posted in: Off-Topic
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    posted a message on Priest/Rabbi

    Let me first say this is not a joke or a Debate i am simply looking for some information. I know about 2 cents worth about what a Priest is and does in the catholic religion (because i am not catholic) and i have absolutely ZERO idea about a Rabbi in the Jewish religion. So my question is, Are they same person just in different religions or what makes them different other than religion? This is not a question about faith either. EG: Some people go to a priest for confession. Thanks for any feedback.

    Posted in: Off-Topic
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    posted a message on Compiling a list. Care to help?

    I dont know why i didn't think of this earlier, but, Gargoyle... haha.

    Posted in: Map Suggestions/Requests
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    posted a message on Compiling a list. Care to help?

    Quote from ImperialGood: Someone is very imaginative. It looks like you lifted the entire protagonist list from Diablo III. Might as well add Horodrim to the list (they are the mortal follows of Tyrael trained in counter demon combat).


    forgot the Horodrim. Thanks. Since D3 is 99% Anti Demon and the like its a good source also being its also blizzard it goes good with sc2. ;)

    Posted in: Map Suggestions/Requests
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    posted a message on Compiling a list. Care to help?

    1st off i am currently working on my arcade name "Universal Domination" it can be found here"
    https://www.facebook.com/pages/Sc2UniversalDomination/330559793783824
    I have Terran. Zerg, Protoss and Demonic Races in it and I am adding a Holy Race to counter the Demonic race. So what i would like, from you, is any characters you feel would be a good place for the 'holy' race. Here are some i already have.
    Monk,Witch Doctor,Barbarian,Wizard,Crusader,Angel, fairy, Priest... Any suggestions? Thank you for your time. :D

    Posted in: Map Suggestions/Requests
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    posted a message on BAN rambabajiswamai

    Please remove this spammer.. Seriously~

    Posted in: General Chat
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