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    posted a message on The Map Testers List

    Beasttamer||793||North America||Battle.net ID: Prometheus; I have worked with nearly every aspect of the editor. Feel free to shoot me a PM if you need advice/have questions/need bugs squashed/want a map tested/need a friend. ^_^

    Posted in: Miscellaneous Development
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    posted a message on How to change the look of a dialog?

    Dialog - Create a Modal dialog of size (800, 1000) at (0, 0) relative to Center of screen Dialog - Create a button for dialog Last Created Dialog with the dimensions (800, 1000) anchored to Top Left with an offset of (0, 0) setting the tooltip to "Explanatory Tooltip" with button text "My Image URL here!" and the hover image set to ""

    This will enable you to create a dialog with one large button.

    Is that what you wanted?

    Posted in: Miscellaneous Development
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    posted a message on Question: A trigger which counts amount of a unit and edits the variable.

    Try this:

    Supply Depots Events Timer - Every 1.0 seconds of Game Time Local Variables Conditions Actions Variable - Set Supply Depot Total = (Supply Depot count for player 1, counting Queued Or Better)

    It sets the Supply Depot Total variable to the number of Supply Depots for player 1, including ones that are queued/under construction.

    The only Variable used is 'Supply Depot Total.'

    P.S. You can't use 'Triggering Unit' if such a unit doesn't exist.

    For example, if I used "Event - A Unit Gained an Experience Level," Triggering Unit would return the unit that leveled up. Your trigger is initiated when a second passes in-game - no unit is *triggering* anything.

    Hope this helps.

    Posted in: Miscellaneous Development
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    posted a message on Hey guys, noob question...probably.

    Yes, holding shift works.

    To change supply cap do the following:

    Open the Data Editor.. Open the Races tab (or select it from the dropdown). Select a race and change 'Food Ceiling' to whatever you want. Note that changing cRace's value will not function as a default value - you have to change them individually.

    Posted in: Miscellaneous Development
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    posted a message on Stock Start Delay

    I haven't tested it, but from your image (near the bottom), wouldn't "Info - Cooldown - Time Start" do the trick?

    Posted in: Miscellaneous Development
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    posted a message on Question: How do i make a Forcefield selectable?

    It's more simple than you think.

    Open your data editor. Open the Units tab. Find Force Field. Go to Unit - Flags. De-select "Cannot Be Clicked, Cannot Be Highlighted, Unselectable, Untargetable" and anything else that you don't want enabled (or enable some other stuff).

    Tah-dah!

    Posted in: Miscellaneous Development
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