• 0

    posted a message on How you create good looking terrain simple / fast?

    Damn that took ages

    Embed Removed: https://www.youtube.com/v/4X7moTmCNVM?fs=1

    Sorry for the rushing and bad english, but tried to do it once and took 30 minuts or talking talking, so I hurried up and yeah I don't understand half of what I am saying either.

    Embed Removed: https://www.youtube.com/v/ouMbC9b0BYs?fs=1

    Well atleast I can understand what I am saying, not really good at this :D

    that is deff two tips that I suspect could be usefull.

    Posted in: Terrain
  • 0

    posted a message on Does anyone else miss the old school RPG's?

    I have to agree with mozared on his entire post there lol.

    Todays games, they are technically good, but they are always missing something, and as mozared pointed out something that isn't always easy to put your finger on. But yeah, the game industry is changing, I mean.. how many years ago wasn't it that the gaming industry surpassed the music and movie industry combined money wise? Ever since then, what one would call good games have always been hard to find. With the mainstreaming of games, the older more experienced nerds, which dwell on forums like this will always think there is something missing in new games. I for one think there is ALOT of things missing in all newer games.

    I think the main reason is the consoles always being the place where games are designed for. I mean, you don't see any new game comming out being made especially to be played on a computer, except mmos that is, and that is without doubt a subject to change aswell, looking at games like dust514 etc. Console games will always have alot of limitations that PC games do not have, let's take just the editing community in SC2, the guild community in MMOs or the realism in games such as ARMA. Very few games are designed for us, and we just have to make due with what we can get :) saddening really, I think we all know a game or two that we really want to show a nephew or another friend, but they will just be completely bummed out having adapted to the console gaming world.

    - That being said I think alot of people are starting to get very sad about state of the games released overall, everything is PR and everything is money. Just look at games like the new dukenukem, brink, rift etc the list is long. However I'm getting offtopic in this offtopic thread :D

    Yes I do miss the older games, and yes I do get annoyed by how slow they can be at times, but it doesn't kill the game for me atleast. I would suggest heading over to: http://rpgmaker.net/games/?engine=8&status=&rating=&sort=rating and take a look. There is tons of old RPG styled games, designed with programs such as RPGmaker, verge and many other programs designed for making it good for people to make those old style rpg and games, that one used to love, but also being able to give them their .... special spice to make the old form RPGs into a newer form, where you don't have to run around in endless dungeon and listen to... overtexted plots. But a newer version RPG games, made TRUELY by gamers for gamers. It is deff worth a look, there is some pretty shitty games and there is some pretty epic ones aswell, it has brought several good hours infront of my PC and rekindled a bit of that oldschool style that one thinks is outdated.

    But yeah, I miss alot of the good old games, lol quake3, unrealtournament and counterstrike. All of the beats all the shooters released the last 6 years.. COMBINED!

    Posted in: Off-Topic
  • 0

    posted a message on Problem with... the bridge.

    @nimbusqwe: Go

    Well in that case make a unit bridge, you need campaign dependencies obviously, but it does the same it just need some height adjustment and it snaps in with any of the lightbridge terrain objects, so from what I can see it was deff made for this.

    just enable campaign dependencies and go into units and search for light, or bridge or whatever. Looks the same anyway :)

    Posted in: Terrain
  • 0

    posted a message on How you create good looking terrain simple / fast?

    Arh I was actually making a video regarding this subject, I have finally returned to my computer after half a years break and I still see shitty terrain, it is rendering now.. so at some point when my pulse modem uploads it in a couple of hours, ill post video, that is textures atleast. Shows how you can easily texture a 144x144 map in under half an hour when you got the hand of it.

    Posted in: Terrain
  • 0

    posted a message on Problem with... the bridge.

    Arh it has been half a year since I touched the editor, but if you are using the unit bridge which I think you are. make a trigger for it that lowers unit height with about 10 or 20 I honestly can't remember, since the bridge is actually flowing so high in the air in the game that you cannot see it. That was deff my problem when I used a "unit" type bridge, but it was easily corrected :)

    Posted in: Terrain
  • 0

    posted a message on Blizzard hiring Lead Campaign Designer

    Would have loved to have applied, but cannot work in an enviorment where I sit at my disk, looking out of my window and there is a 12 feet tall orc statue. O.o

    Posted in: General Chat
  • 0

    posted a message on Weekly Terraining Exercise #32: Feeling Lucky?

    Wouw, I never thought I would have to give up on it, those textures were so clue, gave up before having a change to complete, there is the picture of... whatever I tried to make :D

    Posted in: Terrain
  • 0

    posted a message on Weekly Terraining Exercise #32: Feeling Lucky?

    Haven't done any map editing for quite some time now, regulary checking the forums and this deff peeked my interest.

    2 - Agria Crops 182 - Xil Rock Cracked 169 - Ulnar Rubble 115 - Redstone Fossils 106 - Port Zion Dirt 189 - Zhakul'Das Dirt Rough 131 - Tarsonis Cracks 92 - Monlyth Dirt

    Wish me good luck lol

    Posted in: Terrain
  • 0

    posted a message on Halo Forge + SC2 Galaxy Editor = Epic

    The idea would be grand, but donno where to see it comming from.

    But I laughed a bit of the galaxy editor being "limited" and then mention the forge editor in the same sentence. I should prolly qoute "editor" :D

    Didn't havent enough ingame currency to make the map I wanted :(

    Posted in: Off-Topic
  • 0

    posted a message on Call of Duty Map Pack
    Quote from wOlfLisK: Go

    @TacoManStan: Go Black Ops is a fail

    Posted in: Off-Topic
  • 0

    posted a message on Tofu Discussion

    Looks pretty and flashy, don't really have a clue about what is going on so I'll save any real comment for later!

    Posted in: General Chat
  • 0

    posted a message on [Youtube] Asian video - Do u believe on that?

    If I found a egg three time the size of a normal egg under my japanese mutated chicken, I would most likely also record while opening it.

    Posted in: Off-Topic
  • 0

    posted a message on [Youtube] Girl joins the Dark Force!

    I'll mark that video as one of the pros, on the list of pros and cons regarding having children.

    Posted in: Off-Topic
  • 0

    posted a message on Starcraft on Iphone pff.

    Sounds like fun?

    They day I actually start taking games on a phone more serious than fruit samurai please kill me.

    Posted in: General Chat
  • 0

    posted a message on sad chat experience

    what?

    Posted in: Off-Topic
  • To post a comment, please or register a new account.