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    posted a message on Starship Troopers - Ambush at Whiskey Outpost

    @WallArcher: Go

    Ya, probably needs some work, but I've got some other suggestions after playing through it once yesterday by myself on normal: 1. Display number of waves left, or current wave/total waves 2. More upgrades other than just weapon/armor/speed/hp, add something like attack speed, or some kind of super weapon 3. Shorter game times, the longer your game lasts, the less it will be played, and therefore, won't reach the top of the popularity list 4. With shorter game times, you'd have to do some balancing, such as less but more powerful waves. 5. More bugs!!! 6. Votekick doesn't seem to be working, nor does -view 70 7. When someone leaves, give their credits to everyone else 8. Make normal harder, otherwise first time someone plays they will think it's boring if they can beat it

    Posted in: Project Workplace
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    posted a message on Starship Troopers - Ambush at Whiskey Outpost

    @JerreyRough: Go

    Playing it right now, but I remembered this: http://forums.sc2mapster.com/development/artist-tavern/4893-starship-troopers-arachnid-model/ This would make it better I think

    Posted in: Project Workplace
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    posted a message on [Contest] Wallpaper - Vote 2/3

    The one with the marine and ultralisks should have had a ghost standing there instead, would have gotten my vote, but nope, going to the one with battlecruiser's water reflection

    Posted in: Project Workplace
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    posted a message on Start a Facebook Fanpage?

    So I saw today that Blizzard's Official StarCraft 2 Fan Page featured this site, so I think a mod should perhaps make a fan page on Facebook too to attract more people to play the maps, find bugs in maps, and perhaps potential map makers!

    What do you guys think?

    It would bring more people to this site and create a bigger community.

    Posted in: General Chat
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    posted a message on Starcraft II DotA: Storm of the Imperial Sanctum
    Quote from BrotherLaz: Go

    Every time a Dota map is created, a kitten spirit of originality dies. What's wrong, too chicken to make your own map? Cheap popularity grab? Imagine you can make Dota as successful as Icefrog without devoting your life to making it so?

    Just... make... something NEW.

    I myself never owned WC3 so I was never able to play DOTA, however after playing League of Legends beta because I was not invited to HoN's beta, I really enjoyed the game, but not enough to buy it, but since it's going to be on SC2, might as well play it

    Posted in: Project Workplace
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