It just isn't moving it from where the dialog box is originally placed at.
Lets say I created dialog A at (0,0) from the center of the screen.
Then I used the attach dialog to dialog trigger to attach it to dialog B (which is anchored to the center top of screen), offset (0,0) to center from center.
It doesn't do anything. Dialog B will still be at the very center of the screen.
Be patient. There are tons of people asking questions on Mapster daily. At this time of day, The EU group is mostly asleep/offline. Bump again in some hours from now, or later, if need be.
Alrighty.
Just a little antsy, because this is the only issue that I really have left to fix in my map before I release it. =P
In my map that I am creating I had to make a custom leaderboard out of a dialog box with text tags. I got that to work all fine and dandy, but it seems that the distances do not lock to different resolutions? Not even the camera I have locked for all players (the same camera for all...) seems to be the same. I was wondering if this is just a bug, or if there was a way around it.
1280x1024 Resolution
My Friend's Laptop Resolution
Thanks people!
(EDIT: You're welcome for the sneak peak of my map... haha)
Hello all,
I was wondering if there was any way to make a trigger that can randomly choose a different trigger out of three or four triggers and run the randomly chosen trigger. It'd be amazing if anyone has any info or tips.
Thanks!
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@progammer: Go
It just isn't moving it from where the dialog box is originally placed at. Lets say I created dialog A at (0,0) from the center of the screen. Then I used the attach dialog to dialog trigger to attach it to dialog B (which is anchored to the center top of screen), offset (0,0) to center from center. It doesn't do anything. Dialog B will still be at the very center of the screen.
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bump... doesn't seem like anyone knows.
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Alrighty. Just a little antsy, because this is the only issue that I really have left to fix in my map before I release it. =P
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Anyone? Anything?
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For some reason this isn't working for me. I don't know why, or how to make it work.
I've been fiddling around with it now for a while. It just keeps the dialog where it is originally set at.
Can anyone help out?
Thanks!
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Hey there. I'm Anethor, 598. I'd be willing to test some maps and give meticulous feedback.
Give me a holler.
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Hello all, again...
In my map that I am creating I had to make a custom leaderboard out of a dialog box with text tags. I got that to work all fine and dandy, but it seems that the distances do not lock to different resolutions? Not even the camera I have locked for all players (the same camera for all...) seems to be the same. I was wondering if this is just a bug, or if there was a way around it.
1280x1024 Resolution
My Friend's Laptop Resolution
Thanks people!
(EDIT: You're welcome for the sneak peak of my map... haha)
0
Thanks.
That one works equally as well, with less line clutter. :D
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Thanks everyone. Even though I was a tad bit confused, it seems as though I've got it working.
Thanks again. :D
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I've never used a switch macro before... could you explain the steps a little bit?
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Hello all, I was wondering if there was any way to make a trigger that can randomly choose a different trigger out of three or four triggers and run the randomly chosen trigger. It'd be amazing if anyone has any info or tips. Thanks!