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    posted a message on Changing the ingame Help Menu

    would i have to make a custom menu inorder to put the help button there?

    Posted in: UI Development
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    posted a message on Changing the ingame Help Menu

    Ok so i realised i have to do this all using triggers. I managed to hide the help tech panel buttons. I figured you have to do the Create Tip Trigger then remove Tip so it doesnt display the tip on the players screen but rather just displays a help category in the help menu. I cant seem to figure out how to make multiple tip category buttons, they all show up under the same tip button. Also i can't seem to figure out how to hide the achivements button on the menu. Seems Show/Hide menu buttons trigger doesnt have the achivement button under presets.

    Posted in: UI Development
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    posted a message on Changing the ingame Help Menu

    Hi, im currently trying to create a help menu for my game. Trouble is I dont know how to setup my own categories in the help menu (f12). I found help general in Gameplay Data but no help tech categories. I realize units are set into the tech help from the units glossery. But i want to get rid of this and set the categories to have just text not displaying unit info or tech info. I know this is possible because SC2 Mafia has a player stats and tutorials under the tech help categories. If someone can give me some insight on how to change the buttons on the ingame help menu (f12). Also would like to know how to change the button layout of the Main menu (f10). If any kind soul would mind taking the time and explaining it to me, thanks in advance.

    Posted in: UI Development
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    posted a message on Disconnecting from Lobby

    @NukeDaWhales: Go It really sucks i spent 2 months making this map and noone can get a game started because the lobby closes when people join. Its so discourging to spend all that time to make a map to not be able to even play it with other people.

    This is NOT solved. Please check the map on b.net to see what exactly im talking about "ww2: Axis of Evil".

    Posted in: Galaxy Editor Bugs and Feedback
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    posted a message on Disconnecting from Lobby
    Quote from FunkyUserName: Go

    people get kicked from lobby if they are afk for too long or the connected broke, or bnet is too busy. i have a very slow internet (385 kbits/s), each time i am downloading a map there is a high risk of getting disconnected from the game. what i want to say, bnet does alot in the background all the time. i don't think this problem is related to a specific map.

    Thanks for the info but can you tell me why all players get ejected from the lobby if one joins? Check out the map ww2 axis of evil. You will start a lobby and when you have a player join sometimes it boots everyone in lobby and removes the lobby completely. It had nothing to do with the afk auto boot from lobby.

    Posted in: Galaxy Editor Bugs and Feedback
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    posted a message on Disconnecting from Lobby

    Bump

    Posted in: Galaxy Editor Bugs and Feedback
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    posted a message on Change Supply Cap

    Go to Data Module >>>Races and you can change the supply cap for whatever race u want also add more resources.

    Posted in: Miscellaneous Development
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