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    posted a message on How to make ALLIES

    @dgh64: Go

    i dont get it i try to do it but it seems like theirs alot to do can you be more specific like from start to end?

    Posted in: Triggers
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    posted a message on allies how do you create?

    hello sorry for the bother. how can i make a computer an allie amd how can i make that unit attack the enemy and how can i make the enemy have an allie and both attack user player and computer allie?

    Posted in: AI Development
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    posted a message on Tutorial Request

    hello how do you make a neutral player not attack me and how do you make a neutral player build just like would build up my base and army? thank you and sorry for the bother and you dont have to answer if you dont whant to k thank you

    Posted in: Tutorials
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    posted a message on how to fix this issue?

    thank you all and sorry for the bother and this helped View -> Show Terrain -> Show Hidden Terrain Cells thank you

    Posted in: Terrain
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    posted a message on how to fix this issue?

    how to fix this issue?

    issue

    Posted in: Terrain
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    posted a message on Tutorial Request

    how to fix this issue?

    Posted in: Tutorials
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    posted a message on [Data] Import your own textures

    @Alcoholix: Go

    hello dude how you doin um I have a question how can I make my own set of textures from the list of this editor not import but from the existing sets of stc 2 map editor?

    Posted in: Tutorials
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    posted a message on map save error?

    hello i keep trying to save my map i just have the terrain added and when i save this error keeps showing up

    Local file is not available (Core: a required object could not be found): Unable to create archive (An unexpected fatal error occurred.): C:\Users\CHRISTIAN\Documents\StarCraft II\Maps\negro.SC2Map

    how can i save what is this error about?

    i start by going to file i press on new then i press arcade map then i choose dependencies i choose heart of the swarm then map configure i choose width 256 height 256 playable size 236x228 base height 8.0 then i click ok then i change terrain then i save as type name and it gives me that error above how to plz thank you?

    Posted in: Miscellaneous Development
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    posted a message on How to make objects indestructible?

    @sgtnoobkilla: Go

    can you show me how to do this step by step plz?

    Posted in: Data
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    posted a message on How to make objects indestructible?

    @Mugen245: Go

    do you know how so i can make enemy attack my units and my units will take no damage is their a tutorial that shows how to do this? can you show me step by step on how to do this thank you and sorry for the bother?

    Posted in: Data
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    posted a message on How to make objects indestructible?

    lets say i place a bunker and i want to make it so its indestructible but shoots and does damage and how can i make the fire power damage level very strong and how do i place soldiers inside the bunker?

    Posted in: Data
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    posted a message on Tutorial Request

    im wanna make a map i seen that they have a 256 x 256 size how can i get this bigger?

    Posted in: Tutorials
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    posted a message on [Data] Import your own textures

    @Alcoholix: Go what type of texture files can i use on here? what are the dds file type for and what are the difference betwen a non dds file like when i look up textures to download they come in jpeg or png i think and ive seen stuff with dds type do i need to convert my jpeg image textures do i need to edit this file type because i keep trying to import jpeg images to the texture area but i cant seem to get it to work what do i need to do to this files before i import them i followed some directions but i get stuck on a part where it says (‘CTerrainTex_Texture’ and fill in the filename of the texture you want to use) when i click on this it says add value then it shows all dds type files and i dont see the image im trying to use it has no jpeg image this dds files are from the editor so how can i add the jpeg image on to this area i have photoshop cc demo version how can i make this file in to dds how can i eddit an jpeg to be usefull in this area also this what does this mean ( ‘CTerrainTex_Normalmap’ and fill in the name of the white texture. When you’re finished click save.) white texture what is this white texture and how do i get this white texture and is their a even lesser tutorial then the regular beginers tutorial somewhere?

    Posted in: Tutorials
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    posted a message on Tutorial Request

    what type of texture files can i use on here? what are the dds file type for and what are the difference betwen a non dds file like when i look up textures to download they come in jpeg or png i think and ive seen stuff with dds type do i need to convert my jpeg image textures do i need to edit this file type because i keep trying to import jpeg images to the texture area but i cant seem to get it to work what do i need to do to this files before i import them i followed some directions but i get stuck on a part where it says (‘CTerrainTex_Texture’ and fill in the filename of the texture you want to use) when i click on this it says add value then it shows all dds type files and i dont see the image im trying to use it has no jpeg image this dds files are from the editor so how can i add the jpeg image on to this area i have photoshop cc demo version how can i make this file in to dds how can i eddit an jpeg to be usefull in this area also this what does this mean ( ‘CTerrainTex_Normalmap’ and fill in the name of the white texture. When you’re finished click save.) white texture what is this white texture and how do i get this white texture and is their a even lesser tutorial then the regular beginers tutorial somewhere?

    Posted in: Tutorials
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    posted a message on [Data] Import your own textures

    @Alcoholix: Go

    hello you dont have to answer if you dont want to editor guy. umm i cant seem to be able to import textures i have jpeg images i followed most of your directions on this thing nothig shows up what type of files do this textures have to be and if their jpeg how can i make them the rite file for importing on stc2 editor? i get confused on this part ( ‘CTerrainTex_Texture’ and fill in the filename of the texture you want to use, including any subfolders you put the texture in, don’t forget the file extension (eg. grass.dds) and hit enter when you’re done. Now click on the field next to ‘CTerrainTex_Normalmap’ and fill in the name of the white texture. When you’re finished click save.-) i click and then it goes to object values and it shows a bunch of dds files that came with this map editor how can i add my own to match the same thing im trying to import and how do i make me one of this dds files using an image jpeg? can that be done or is their a special type of file to make dds and the file type for textures ?

    @Alcoholix: Go

    Posted in: Tutorials
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