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  • _ForgeUser11242119
  • Registered User
  • Member for 9 years, 1 month, and 12 days
    Last active Mon, May, 7 2018 12:29:52
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  • View _ForgeUser11242119's Profile

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    Mar 4, 2015
    _ForgeUser11242119 posted a message on Warcraft III PTR Assets Not Found!

    @TyaArcade: Go

    Right. Well, this is going to take a while.

    Posted in: Warcraft Modding
  • View _ForgeUser11242119's Profile

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    Mar 4, 2015
    _ForgeUser11242119 posted a message on Warcraft III PTR Assets Not Found!

    I now have a new problem. I found what you were talking about, thus I found the dependency mod; but I can't find any of the assets in the dependency file. No units, no models, no actors, nothing. I searched everywhere in the data editor. Nothing. I have heard that this problem is extremely popular among other modders. How do I fix this?

    Posted in: Warcraft Modding
  • View _ForgeUser11242119's Profile

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    Mar 4, 2015
    _ForgeUser11242119 posted a message on Warcraft III PTR Assets Not Found!
    Quote from egodbout: Go

    @StarGazingContinuum: Go

    Maybe ita down or make sure you openned the (PTR) editor

    Uhh...PTR editor?

    Posted in: Warcraft Modding
  • View _ForgeUser11242119's Profile

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    Mar 4, 2015
    _ForgeUser11242119 posted a message on Warcraft III PTR Assets Not Found!

    @willuwontu: Go

    Sorry, there is no standard dependency by that name; and yes, I started a new map. Why am I not seeing it?

    Look, is it possible for any of you modders to send me the files for the dependencies? That's assuming I can't find them?

    Posted in: Warcraft Modding
  • View _ForgeUser11242119's Profile

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    Mar 4, 2015
    _ForgeUser11242119 posted a message on Warcraft III PTR Assets Not Found!

    Since the object to my topic is called assets, I believe I'm in the right forum. Yesterday, I have heard of Warcraft III assets being released for the Heart of the Swarm PTR. I downloaded the PTR, but I did not find the dependency mod for the Warcraft III assets that Battle.Net had promised us, not even a mod file that says "Wc3.SC2Mod". It's like the file is non-existent. Why can I not find it?

    Posted in: Warcraft Modding
  • View _ForgeUser11242119's Profile

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    Mar 3, 2015
    _ForgeUser11242119 posted a message on Official - War3 Assets RELEASED!!!

    I'm not getting any of this. Just where and how do I download these assets? And what is a PTR?

    Posted in: Warcraft Modding
  • View _ForgeUser11242119's Profile

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    Dec 13, 2014
    _ForgeUser11242119 posted a message on StarCraft: Raven - Upcoming Fan-Made Third Person Stealth Engine

    @wargirlwargirl: Go

    I am sorry, but I'm not the one to blame for the save/load game mouse cursor glitch. I discovered that it's a glitch within StarCraft II itself. I shared this information with Blizzard's Quality Assurance, and they say that they are working on it. For everyone claiming that this problem is impossible to solve, it's all because Blizzard are the only ones who can fix it. So, keep tabs on whatever patch may come later. They say that they fixed the problem for Macintosh users, but I don't think they did it for other operating systems. I have a Windows 7, not Mac. I'm still looking into it.

    Posted in: Project Workplace
  • View _ForgeUser11242119's Profile

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    Dec 10, 2014
    _ForgeUser11242119 posted a message on StarCraft: Raven - Upcoming Fan-Made Third Person Stealth Engine

    This project is now on hold. Look at the very last description at the top. Sorry.

    Posted in: Project Workplace
  • View _ForgeUser11242119's Profile

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    Dec 10, 2014
    _ForgeUser11242119 posted a message on Cursor Problem in Save/Load of TPS

    A Blizzard bug, eh? Okay, I won't make criticisms or judgments, but I will be honest when I say that you've been helpful. Don't say that you didn't do much. If it is a bug, then tell me one thing. How and where do I report this "bug"?

    Oh, their forums. Right. Sorry. Didn't see that part.

    Well, what do you know? I already have a thread there, and no one is willing to help. I am not getting any word from Blizzard Supporters, just a bunch of other users who know nothing.

    Posted in: UI Development
  • View _ForgeUser11242119's Profile

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    Dec 10, 2014
    _ForgeUser11242119 posted a message on Cursor Problem in Save/Load of TPS
    Quote from Forge_User_04585675: Go

    Have you tried re-enabling the cursor after load and then restoring the FPS mechanics a second later?

    Well, I just tried that. It only made the situation worse. Now the cursor won't hide at all. And it's not FPS; it's TPS.

    Posted in: UI Development
  • View _ForgeUser11242119's Profile

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    Dec 10, 2014
    _ForgeUser11242119 posted a message on Cursor Problem in Save/Load of TPS
    Quote from Forge_User_04585675: Go

    You need to explain more clearly what "the problem" is. You just mentioned "buggy controls" but that could be anything from controls not working at all to them being inverted or even them working most of the time except under certain conditions.

    Have you tried re-enabling the cursor after load and then restoring the FPS mechanics a second later? It could be that the game does not like certain UI modifications performed immediately after a load (like how some graphics are not really supported on map initialization).

    Look, I'm just telling you what I did, and controls have really nothing to do with it. There is an Event in the trigger editor that says "Load Game Finished", like you mentioned before. After the event are the triggers where I hide the cursor and re-enable the TPS controls. This happens after I load a saved game, as it should work. However, if I were to load the saved game a second or even third time, the trigger will no longer work and will no longer hide the cursor. I can't go into more detail than that, unless you want me to give you a sample map to prove my point.

    Posted in: UI Development
  • View _ForgeUser11242119's Profile

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    Dec 3, 2014
    _ForgeUser11242119 posted a message on Cursor Problem in Save/Load of TPS

    Okay. Is there a way to make contact with a Blizzard Supporter or perhaps a supporter for the Galaxy Editor? Perhaps they would know something? Any hints?

    Posted in: UI Development
  • View _ForgeUser11242119's Profile

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    Dec 2, 2014
    _ForgeUser11242119 posted a message on Cursor Problem in Save/Load of TPS

    Dude. What I'm making is single player, not multiplayer. And yes, I did the "Load Game Finished" event. After loading the game once, the cursor is not shown; but load it twice, that's when the problem occurs.

    Posted in: UI Development
  • View _ForgeUser11242119's Profile

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    Dec 1, 2014
    _ForgeUser11242119 posted a message on Cursor Problem in Save/Load of TPS

    This is pretty much a fitting description for my third-person engine. It's someone else's map but with similar TPS mechanics. Very similar to mine. I tried this map, and it has the same problem that mine is having.

    http://www.sc2mapster.com/forums/development/triggers/7277-third-person-shooter-tps-engine-download-if-you-need/

    Posted in: UI Development
  • View _ForgeUser11242119's Profile

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    Nov 30, 2014
    _ForgeUser11242119 posted a message on Cursor Problem in Save/Load of TPS

    Anyone else?

    Posted in: UI Development
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