Quote from BloodClud:
I really wanna know how to make enemy attack "smart" =( It's needed in like all survival games where u can bunker ur self =)
(BUMP)
@Jinxxx123:
<FONT COLOR="FC8600">
I actually made an error in the last script, so you will want to replace it with the new one. Just make sure you edit the local variable called "How many ingredients?" to the proper number of ingredients (2-4). By the way, if you want to add more than one recipe, just copy the trigger called "Ingredients Checker", Rather than copying all of it, and it should work for each one. </FONT>
<FONT COLOR="Ff0000">
If you need anything else, let me know.
</FONT>
If you look at your Number pad on the right side of your keyboard, pressing the + and - buttons will change the animation. Assuming you have a unit model chosen.
<FONT COLOR="FF0616">
Here's what you want Minus the Dialog implementation, it will just automatically create the desired item if the unit has both ingredients. If you want the dialog, you will need to explain it to me over MSN (<FONT COLOR="0651FF">[email protected]</FONT>). Library is Attached Below.
</FONT>
<FONT COLOR="06C6FF">
You're going to need to first import the library to your map and then follow these steps
</FONT>
<FONT COLOR="27E427">
Find the trigger called "Item"
Chose the local variable for the item you want to change
Then click the "No Game Link" at the bottom
</FONT>
<FONT COLOR="FF6106">
Click the radio button next to "Value" and search for the item, select it, and hit okay.
</FONT>
<FONT COLOR="FF06CE">
You will need to do this for all of the local variables, and then that's it!
Don't modify anything else in the trigger, because it's all based off of the local variables.
Whenever anyone picks up both the selected items it will create whatever you selected for the product, and remove the two ingredients.
</FONT>
Easiest way to go with this would be creating a global variable of type integer, that increases by 1 every time you kill a marine, and when it reaches five, it adds 1 gas and goes back to 0.
Hello! I enjoy using the trigger editor, but I find the most difficult part about it, is creating a good idea. I'm decent with the trigger editor, and I'm interested in learning about the data editor, if you need a hard working, and dedicated trigger-er then send me a message. An example of one of my most recent random maps is a simple Tic Tac Toe, which i have attached.
0
0
0
0
0
0
0
0
0
0
@PepperLoaT: Go Drop me a PM with what you need, in greater detail.
@Jinxxx123: Go Could you maybe make a quick paint image of what it should look like?
0
0
Hello! I enjoy using the trigger editor, but I find the most difficult part about it, is creating a good idea. I'm decent with the trigger editor, and I'm interested in learning about the data editor, if you need a hard working, and dedicated trigger-er then send me a message. An example of one of my most recent random maps is a simple Tic Tac Toe, which i have attached.
0
Just make sure that you don't hit the upload limit for map size, that would be unfortunate, because this map looks beautiful.
0
That solved the problem, Thanks!
0
Bump