well Im trying to do same thing but i got a air unit with.
Movement system that uses W A S D like a arrow key movement system i got a viking that looks great than he walks but than he flys he dont tilt or what to call it than i turn -.- any one know how to make him tilt like air units do than they turn.
Im using:
Unit - Make (Picked unit) face ((Facing of (Picked unit)) + 4.0) over 0.0 seconds
so i want him to tilt -.-
not only change facing.
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Problem solved thx for the tips about ''Actor Rotation'' thats what you need to use :)
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well Im trying to do same thing but i got a air unit with. Movement system that uses W A S D like a arrow key movement system i got a viking that looks great than he walks but than he flys he dont tilt or what to call it than i turn -.- any one know how to make him tilt like air units do than they turn. Im using: Unit - Make (Picked unit) face ((Facing of (Picked unit)) + 4.0) over 0.0 seconds so i want him to tilt -.- not only change facing.