I'm new here and I don't know if it's the right place for that, so if it's not, please move my topic.
I've made 2 maps : Waves Survival, and The Infested Tauren. Unfortunately, they aren't popular at all, although I spent almost 70 hours on each of them, and I'm still upding them.
I've been working alone on those maps, but I think it may be a great idea to work with someone else, to find ideas and to work together.
Here are the details of my maps :
WAVES SURVIVAL
Waves Survival is a tower defense based map. The objective is pretty easy : you have to defend a reactor for 30 waves. Each wave is different, and has its weaknesses.
It can be played alone or with 1 ally.
But, contrarily to traditional TDs, you have create and control units, instead of towers.
You gain most of your ressources by gathering them with SCVs, on the bottom of the map.
Every 4 waves come air units, after wave 15 some units are hidden.
There are currently 30 waves, I had planed to add more but there are so few players that I don't see the interest of doing it.
THE INFESTED TAUREN
The Infested Tauren is a game on which you have to find out who's the bad tauren.
It's a 6 players map, 1 is randomly chosen to be the infested.
The infested guy has to destroy colonies, discretly. When he's attacking a base, all players are warned, but they don't know which base is under attack.
The infested can hide himself (cloacking field), and he has stronger abilities than the other taurens.
When a player dies, he respawns after a time that grows up each time he dies.
Good taurens have to fight against the zergs, which are coming from everywhere.
The infested wins when he has destroyed x bases.
The good taurens win when the timer is over.
The host sets gaming settings, including gaming time, number of bases to destroy, life of the colonies...
The game includes a lot of tweaks, like an alliance system, powerups...
I have stopped to update this map, since nobody is playing it. When I can find players (and that's very hard nowadays), they don't understand what to do, ragequit and rate 1 star.
I had also made this map, for a Search and Destroy thing but I have never made the script.
So, if anyone wants to work with me, let me know. I have some skills in map editing, and I don't care of spending hours on a map.
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Fucking awsome. When will it be released ? I just dislike a bit the music, even if it is similar to Pokemon's music.
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Hey !
I'm new here and I don't know if it's the right place for that, so if it's not, please move my topic.
I've made 2 maps : Waves Survival, and The Infested Tauren. Unfortunately, they aren't popular at all, although I spent almost 70 hours on each of them, and I'm still upding them. I've been working alone on those maps, but I think it may be a great idea to work with someone else, to find ideas and to work together.
Here are the details of my maps :
WAVES SURVIVAL
Waves Survival is a tower defense based map. The objective is pretty easy : you have to defend a reactor for 30 waves. Each wave is different, and has its weaknesses. It can be played alone or with 1 ally. But, contrarily to traditional TDs, you have create and control units, instead of towers. You gain most of your ressources by gathering them with SCVs, on the bottom of the map. Every 4 waves come air units, after wave 15 some units are hidden.
There are currently 30 waves, I had planed to add more but there are so few players that I don't see the interest of doing it.
THE INFESTED TAUREN
The Infested Tauren is a game on which you have to find out who's the bad tauren. It's a 6 players map, 1 is randomly chosen to be the infested. The infested guy has to destroy colonies, discretly. When he's attacking a base, all players are warned, but they don't know which base is under attack. The infested can hide himself (cloacking field), and he has stronger abilities than the other taurens. When a player dies, he respawns after a time that grows up each time he dies. Good taurens have to fight against the zergs, which are coming from everywhere.
The infested wins when he has destroyed x bases. The good taurens win when the timer is over.
The host sets gaming settings, including gaming time, number of bases to destroy, life of the colonies...
The game includes a lot of tweaks, like an alliance system, powerups...
I have stopped to update this map, since nobody is playing it. When I can find players (and that's very hard nowadays), they don't understand what to do, ragequit and rate 1 star.
I had also made this map, for a Search and Destroy thing but I have never made the script.
So, if anyone wants to work with me, let me know. I have some skills in map editing, and I don't care of spending hours on a map.