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    posted a message on Starmon - A pokemon style map

    Tun-dun dun dun! Doopdoop BOOM! Hots is tomorrow!!! Weeeeeeeelllllll, yeah are you done with moves maity and abilities Zelda if so I DEMAND A FULL MOVE TEMPLATE!!!!!!!!!

    Posted in: Project Workplace
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    posted a message on The Texture Shop (request icons and textures)

    Hi dudes, I really need a retex of the raven. Just make it like all your fab toss units, gold, tan, chrome, and blue. Thank youuuuuu!

    Posted in: Art Assets
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    posted a message on Starmon - A pokemon style map

    How cold of you... Your words pierce my heart like an icicle... I was merely asking how... Naw, man, I'm cool with the fact that I'm the noob to end all noobs, was just trying to actually DO something for a change, and also wanted to know how to mod models for my own maps, too, but its fine.

    Posted in: Project Workplace
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    posted a message on Starmon - A pokemon style map

    Cool mdlz btw maity and congrats on natures Zelda HAPPY HOTS DAY I'm officially counting down until 3/12/13 which is also my ol' man's birthday so I'm getting hots fur him!!

    2 days left...

    Posted in: Project Workplace
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    posted a message on Starmon - A pokemon style map

    That's the thing, maity, is that I would SO make models for you if only I knew how! Plz send me a link if u know one ^.^ also don't know how to upload WoW models either-if u can show me how, I can get to work on a reeeeeeeeely cool fire/psychic evo...

    Posted in: Project Workplace
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    posted a message on Starmon - A pokemon style map

    Hi guys just saying that this looks really goooooooooooooooooooooooooooooooooood, icantwait for the beta! Speaking of betas is anyone whose a Mac user and has a beta key for hots having a locale issue upon login to the 2.0.3 editor and does anyone know how to fix it?!? Dying to make something soon!

    Posted in: Project Workplace
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    posted a message on Starmon - A pokemon style map

    Muahahahahahahahahahahaha............beeeeeetaaaaaa...... Yea make some of the guys be useful, even dash people's hopes by having them battle you and then have them STILL not let you through!!!

    On a side note, here's a minor side quest meant to be early in ur quest:

    A bug catcher and his dad need ur help catching bug types and you said you will help-catch three bug types before they do to win. Your reward is for them to help fill up your starmondex by battling you with a plaguer and an overstank(this would be the first time you see these two) and three rare candies that can only use on your new bug types.

    Btw maity ur mono battle map that I talked about earlier is the most played arcade map in the whole beta as of now!!! Congrats congrats congrats!!!

    Posted in: Project Workplace
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    posted a message on Starmon - A pokemon style map

    Sorry this is irrelevant(@.@) maity GREAT job on the extinction team mono battle map! Playing it right now!!!

    Nice starmon btw

    Posted in: Project Workplace
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    posted a message on Starmon - A pokemon style map

    HEYO MAITY! Yaaaaaaaaaay, done with moves!!!

    So excited that I finally(im such a noob) learned how to attach stuff with triggers!

    So, about the blocking guy thing... Yeeeeahhhh, ah, not so thrilled that you did that, but whatevs. Was always annoying when someone blocked me from going past Hearthome city to get a ghost type until I beat the gym leader. My least favorite aspect of Pokemon in a nutshell.

    Ps. Will you be able to link trade? My seccond least favorite aspect was when my graveler wouldn't evolve until I traded it...

    Posted in: Project Workplace
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    posted a message on Starmon - A pokemon style map

    -btw, if Sigmos happens to defeat your whole team or you defeat him he will be able to catch near the reactor after going back to any starcenter outside of this quest.

    Posted in: Project Workplace
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    posted a message on Starmon - A pokemon style map

    Side quest ideas:

    A nuclear reactor in some random factory in the main city is on the brink of an uncontrolled meltdown!!! The factory owner explains that this has happened many times before, and at the last seccond the meltdown stops. But this time the COMPANY OWNER is on the scene, and is coming to town to investigate the cause, and if the meltdown stops just like it normally does he will lose his factory, his job, and his life as he knows it. Fart around the factory and look for clues... What's that light in the corner? It's Sigmos, the radiation starmon!!! Catch it or defeat it in glorious combat and the meltdowns will permanently stop. The company owner decides to give you a series of tms that he created one day-

    Radiation buildup-(normal)increases atk and sp. atk and doubles the power of the following three moves until one of the moves is used(essentially like stockpile)

    Alpha burst(fire) power 70 accuracy 100 10% chance to burn the target

    Gamma burst(water) power 80 accuracy 90 20% chance to burn the target

    Sigma burst(electric) power 100 accuracy 70 40% chance to burn or badly poison the target

    Radiation burns will occur on contact 20% chance due to Sigmos's ability- hotspot

    Radiation burns will inhibit movement occasionally for a 30% chance every turn and deal damage equal to 1/32 of the afflicted starmon's life every turn.

    Posted in: Project Workplace
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    posted a message on Starmon - A pokemon style map

    Yes, libertymonk, I do play magic. Not very good at it, but whatevs.

    Maity, nice shotofop art. It does remind me of a rotom mixed with kirlia, with some of gardevoir's ethereal aspects.

    New ability idea for the new girl-ectoplasm makes it able to avoid 20% of attacks and counterattack all moves that miss it with 1/4 power.

    Posted in: Project Workplace
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    posted a message on Starmon - A pokemon style map

    @Taintedwisp: :) yeah

    Posted in: Project Workplace
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    posted a message on Starmon - A pokemon style map

    Btw NICE SCREENIES!!!

    Posted in: Project Workplace
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    posted a message on Starmon - A pokemon style map

    Hi, nice to see uve made progress!!

    New abilities for u(Zelda please tell me whether you are still accepting these I'm trying REALLY hard to not be annoying ","

    Deathtouch-all ghost and dark type attacks this starmon uses double in power when hit by a normal or grass-type attack.

    Static guard-when this starmon is hit by a superefective electric-type move and is paralyzed, leech about an "absorb"s worth of life every turn

    Valience-whenever this starmon is hit by a dark-type move, restore its energy.

    Spot Weakness-whenever this starmon attacks, the move it uses has a +10% chance to be a critical hit. As soon as this starmon is hit with a superefective or critical hit it can no longer concentrate on using this ability and therefore this effect is neutralized(I put that in there so that its not just an op focus energy)

    Vigilance-prevent superefective damage to this starmon(essentially a reverse wonder guard)

    One Step Ahead-prevent all effects with under 100 accuracy

    Throw Off-as soon as the fight begins the opponent loses two stages of accuracy

    Swift Attacks-you always go first until hit by a superefective move.

    Point Blank-moves you controll have higher accuracy and always deal physical damage, and get a +5% critical hit chance.

    Posted in: Project Workplace
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