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0
amazing review ^^
another point heal stations should be undestroyable, a fast rush into enemy base and destroyin them is a big advantage the whole game
i noticed with less barracks there is no invis issue...
hope the 1month without creator reply meeans nothing bad
some additional things:
Quote from Freddy2287: Go@loers: Go ...
@loers: Go ...
check starbattle for reloading, its the same as spells have
the invis thing seems like a memory issue, not all disappears at same time it seem to get more over time, mostly it comes after 1+ hour playtime
the problem is that the leaver team starts with tier 3 weapons which kills 2 heroes with tier 1 without any problems
hi,
i like your map, its realy great work
a few things to think about:
cheers
0
amazing review ^^
another point heal stations should be undestroyable, a fast rush into enemy base and destroyin them is a big advantage the whole game
i noticed with less barracks there is no invis issue...
hope the 1month without creator reply meeans nothing bad
0
some additional things:
0
check starbattle for reloading, its the same as spells have
the invis thing seems like a memory issue, not all disappears at same time it seem to get more over time, mostly it comes after 1+ hour playtime
the problem is that the leaver team starts with tier 3 weapons which kills 2 heroes with tier 1 without any problems
0
hi,
i like your map, its realy great work
a few things to think about:
cheers