I have an other problem. When I imported the dependency, all the campaign units are unlock for no reason and I never ask for that. I only wanted the lurker.
For exemple: I can now build medic in the barrack ???
Hi, I would need help for making a custom map because I don't understand how the starcraft editor work.
I have a new concept where I would like to see if increasing splash damage break the deathball and created a new zone control dynamic similar to bw.
please someone do this modification on a map like cloud kindom
- siege tank do 3x normal damage
- collosus do 3x normal damage
- storm do 3x normal damage
- seeker missile do 3x normal damage
- Fungal do 3x normal damage
- add lurker in the zerg tech tree. Lurker need the infestor pit to be created like the Swarm host.
- the range and the damage of the lurker is similar to the siege tank.
0
I have an other problem. When I imported the dependency, all the campaign units are unlock for no reason and I never ask for that. I only wanted the lurker.
For exemple: I can now build medic in the barrack ???
0
Sorry if it's not at the good place.
Hi, I would need help for making a custom map because I don't understand how the starcraft editor work.
I have a new concept where I would like to see if increasing splash damage break the deathball and created a new zone control dynamic similar to bw.
please someone do this modification on a map like cloud kindom
- siege tank do 3x normal damage - collosus do 3x normal damage - storm do 3x normal damage - seeker missile do 3x normal damage - Fungal do 3x normal damage
- add lurker in the zerg tech tree. Lurker need the infestor pit to be created like the Swarm host.
- the range and the damage of the lurker is similar to the siege tank.
please thank