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    posted a message on Add new TC

    In reply to DrSuperEvil:

     Mmmh I tryed... but nothing :S
    Posted in: Data
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    posted a message on Add new TC

    In reply to DrSuperEvil:

     Mmmh... I'm not sure if I understand well... btw, the link you send to me talk about decals, but I need Team Color :S
    Posted in: Data
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    posted a message on Add new TC

    In reply to DrSuperEvil:

     Team Color -.-
    Posted in: Data
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    posted a message on Add new TC

    The question is quite simple.

    Is possible add a total new TC in a map? Because I want the Co-Op Kerrigan TC, but for do this I must add the Co-op mod to the map since that color don't exist. Can I add new colors without using a mod or a mod that go to edit some data of units?

    Posted in: Data
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    posted a message on StarCraft Reawakening

    In reply to Aha234:

     Thtat probably is a problem of the language, when we will release the english version will be fixed, don't worry.
    We worked in this remake for 5 years and the only fix people of the project was me and DEFILERRULEZ, the others abbandoned the project after a bit, but me and Def continued to work even if we was only in 2.
    Posted in: Map Review
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    posted a message on StarCraft Reawakening

    I open this thread for talk about the remake of SC1 made by me.

    Even if the remake for now is only in italian, we are working for the english version ;)

    In this thread I want to know what people think about this remake, feedback, suggestions and even bug reports, so we can improve the remake.

    Posted in: Map Review
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    posted a message on Mutalisk bugged

    No, it's everything set well, but the game remove ANY ability from the Mutalisk, I was forced using the Mutalisk (Broodlord morph) changing model ecc... and substitute the old bugged with this one, so I solved the problem.

    Look like this bug was caused by a recent patch from Blizzard.

    Posted in: Map Suggestions/Requests
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    posted a message on Mutalisk bugged

    Hi guys, I was testing my SC1 remake and I noted the Mutalisk don't have the Morph to Guardian ability (probably this happen with the Morph to Devourer), but I don't understand why, the ability is placed correctly in editor, but ingame he just don't have it.

    Look like the game remove all Mutalisk ability without a reason, some months ago this problem didn't exist, probably came out with a recent Blizzard patch.

    Someone can help me? I can send the mod too.

    Posted in: Map Suggestions/Requests
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    posted a message on How make Terran buildings buldable in creep?

    Guys, little help, I don't know how to make SCV build a Terran build (like CC for exemple) in creep.

    Posted in: Data
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    posted a message on [Request] Artanis and Selendis as purifier

    @EDHRIANO: Go

    He have psi blades, only appear when attack

    Posted in: Requests
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    posted a message on Models for SC1
    Quote from nolanstar: Go

    I've improved the Wraiths, and also done a Vulture

    Edit: The scourge is not too different, the wings go along more of the body and the teeth are longer ant point foreward, like the SC1 portrait.

    Cool work. I will see with Defiler if use them or not :)

    Posted in: Requests
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    posted a message on Models for SC1

    Thanks everyone... like ever me and my friend Defiler see all your posts ecc... and then we decide what use and what not :) Soon we will public the official website of our remake

    Posted in: Requests
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    posted a message on Starcraft 2 coop Upcoming commanders

    For who think will be not added dead characters. Co-Op is totally no-canon, so they can add everything they want, Blizzard already said this.

    Posted in: Miscellaneous Development
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    posted a message on [Showcase] AV Reinforces
    Quote from EDHRIANO: Go

    @alleyviper85: Go

    Ummm ... so ... does that mean you'll fix it?

    I don't think is necessary, the model ingame are really small, you will not even notice this bug

    Posted in: Artist Tavern
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    posted a message on Starcraft 2 coop Upcoming commanders
    Quote from DrSuperEvil: Go

    Stetman is questionable because they have him as the commentator for the belshir terrazine bots mission.

    They can edit his quotes if a player choose him, like how they make with Ji'nara if the player choose Alarak

    Posted in: Miscellaneous Development
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