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    posted a message on WoW Model-Pack Requests

    All the links in the first post has been updated and should be working accordingly!

    Posted in: Art Assets
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    posted a message on Zarakk's [Adjective] Return (feat. "4 years too late contest entry")

    Greetings general chat!

    Some of you might remember me from such threads as WoW-Model Pack Requests and very old entries of the Weekly Terraining Exercise:
    WTE #2: To Be King, You Don't Need A Castle
    WTE #3: These Dead Streets
    WTE #6: Bridging The Gap
    WTE #15: Say Cheese!
    WTE #45: Haunted Forest
    WTE #46: Where Was Bin Laden Hiding?

    (I'm also the guy who made the terrain for the SC2 version of Element TD)
    Well what happened was that I've been busy studying full-time and getting my life in order and such and such, but I'm graduating in June and planning to make a comeback to Mapster! (Won't be able to make a full return until I return from the World Championships of Barbershop in Las Vegas I'm participating in with my chorus in late June/early July, but this is a start!).

    I wanted to enter with a little bit more than a hello, so I finally pulled myself together and finished a cinematic I started making for Progammer's old Epic Battle Scene Contest.
    I had high ambitions back in 2010 and wrote a song, made a recording and about 30 seconds worth of cinematic triggers/terrain. Then a year went and I made a new recording and added an addition minute worth of cinematic.
    And finally last year (2013), I recording this final version of the song and I just finished the editor-made-music-video for it today.
    I hope you enjoy it! (I apologize in advance for the occasional fps-drop).

    Embed Removed: https://www.youtube.com/v/qCrTb_NSJZw?fs=1

    Thanks for stopping by! I hope we'll see eachother around soon, I'll come on here whenever I get the spare time.

    Posted in: General Chat
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    posted a message on Hots Leak #2?
    Quote from progammer: Go

    I know what it is, its a Pokémon :)

    My God, that gave me such a nostalgiatrip back to the good old "Who's that Pokémon?!" days.

    On-topic: It seems to follow the same pattern that the Terran silhouette that was recently revealed does, kinda looks like a lurker. Source?

    Posted in: General Chat
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    posted a message on Get Broken Sword for free
    Quote from xSun: Go

    Do you say that when you look at Zelda: A Link to the Past too?

    Zelda isn't a point-and-click mystery game though :b I didn't look too much at the website or the game, but I'm sure it's a great game to fans of the genre, personally I'm not too fond of point-and-clicks

    Posted in: Off-Topic
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    posted a message on End of my sc2 "career"?

    All's well that ends well, then! (:

    Posted in: Off-Topic
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    posted a message on A delayed devil's advocate thread

    I'm not gonna throw myself into this one, but Esports != Custom Mapping, and most likely not the same guy who made the post. But still, you need to think about it from the perspective of getting the message across.

    Nexus Wars was on top of the popularity and a lot of people know what map it is and a lot of people most likely enjoy that map a great deal. So for the sake of communicating to the players of the custom maps, it would not make sense to mention a lesser known but better map most of the readers have never heard of. (inb4 "there were better maps on the first page")

    I don't want to re-start that old conversation so I'll jump out here.

    Posted in: General Chat
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    posted a message on WoW Model-Pack Requests
    Quote from SnyderGuy: Go

    I honestly wonder if it's possible to convert SC1 models to SC2 !!!! That'd be so awesome :D

    It wouldn't be possible to convert them, because the units in SC1 are sprites :p (images/pictures)

    Posted in: Art Assets
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    posted a message on The Legend of Zelda: A link to the past in Stacraft2 (vALPHA IS ON BNET!)

    Awesome for singleplayer though (:

    Posted in: Project Workplace
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    posted a message on Weekly Terraining Exercise #47: Exercise lottery!
    Quote from SheogorathSC: Go

    Edit: A random number generator picked 2 and 18 for me (Yes for sure): To be king you do/don't need a castle, now how am i supposed to something around that? They totally contradict eachother!

    Or you just have a leader with his men against a king standing on his castle, the prior showing the other guy that you don't need a castle to be king

    Posted in: Terrain
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    posted a message on Weekly Terraining Exercise #47: Exercise lottery!
    Quote from Hobrow: Go

    @Hobrow: Go

    Here's what I got so far:

    so far, that looks awesome (:

    As for me, if I find time, I'll be doing a photo-realistic jungle; pewpew

    Posted in: Terrain
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    posted a message on Weekly Terraining Exercise #46: Where was Bin Laden hiding?
    Quote from Keyeszx: Go

    I thought there would be a thousand portapotty jokes when I thought up the idea or possibly a lot of caves in some random desert. I really like Terhonator's since it's actually serious.

    You're welcome.

    I got it out of the way early, basic human psychology. People want to be unique so that they get noted for what they did, subconsciously or not. (Which is why "firsts" and achievements are so popular) :b

    Posted in: Terrain
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    posted a message on Weekly Terraining Exercise #46: Where was Bin Laden hiding?

    You all saw this one coming.

    Posted in: Terrain
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    posted a message on Weekly Terraining Exercise #45: Haunted Forest

    @Scbroodsc2: Go

    They say there's a ghost haunting these here woods..

    ..Gettit?

    Posted in: Terrain
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    posted a message on Weekly Terraining Exercise #45: Haunted Forest

    Gah, I kinda rushed this one, but here:

    Posted in: Terrain
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    posted a message on Ender's Battleroom

    Am I the only one who reads "Ender's Bathroom" everytime I see the topic title?

    Anyway, I didn't really get much out of the video, since there wasn't really much happening in the 30 seconds your friend recorded. But from the little I did see, I can imagine further how the game is like and could be like, and it looks like a simple game that could be quite fun (:

    Also, tried playing around with lighting? Could eye-candify your map quite a bit. Editing the lighting works really well for the aesthetics on maps that don't have that much going on doodad-wise.

    I can imagine this game being quite fun indeed with a full house indeed, 14 players bouncing here and there, and everwhere high adventure that's beyong compare, they are the gummibears

    Have you published it in any region?

    Posted in: Project Workplace
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