It has been a huge while maybe, but I'm coming back with an ancient old question (at least for me)
Since the tutorials oon this site have mainly al vanished I'm forever at a loss.
I really, really, REALLY need a tutorial or something to figure out the hell I can actually make animations on meshes or just any type of random movement as I please.
I've looked very long and hard at a Pylon Placement model the figure out out that damn laserline walks downwards on the model but I don't understand a single thing of it. Its not even particle related, its something between mesh/material and texture, and from my understanding it "moves the UV map in Y direction" to make it look like the laserline is moving... but I can't find a single decent way how that is done with our specific .m3 models??!!??!??!?
Is anybody around still who knows this?
I'll appreciate basically any help, but please dont come with an answer such as "it done in the dope-sheet (or what have you) about 500% more details are really needed here.