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  • TheSkunk2
  • Registered User
  • Member for 8 years, 10 months, and 11 days
    Last active Fri, Feb, 15 2019 09:23:21
  • 1 Follower
  • 243 Total Posts
  • 1 Thank
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  • TheSkunk2's avatar

    0.960955443270556

    Jan 3, 2018
    TheSkunk2 posted a message on [UI] Basic Introduction to Layouts

    You can find the tutorial here:

    https://docs.google.com/document/d/1wvlTy-XCyCxjd4ZNuElRbqkcY5UA5pneYFl4i1LCYLs/edit?usp=sharing

     

    I might not check this thread so if you have any questions or feedback,  contact Skunk.T@gmail.com or find me on the SC2mapster Discord

     

    Posted in: Tutorials
  • TheSkunk2's avatar

    0

    Jan 3, 2018
    TheSkunk2 posted a message on Layouts Tutorial

    Here is a UI Layouts tutorial I wrote for beginners, if anyone is interested: https://docs.google.com/document/d/1wvlTy-XCyCxjd4ZNuElRbqkcY5UA5pneYFl4i1LCYLs/edit?usp=sharing

    Let me know if there are any problems

    Posted in: UI Development
  • TheSkunk2's avatar

    0

    Jun 5, 2017
    TheSkunk2 posted a message on CO-OP Maps

    Thanks for these, btw

    Posted in: Trigger Libraries & Scripts
  • TheSkunk2's avatar

    0

    Apr 4, 2017
    TheSkunk2 posted a message on Blizz is making a co-op contest with huge prizes!

    I had presumed that he was being tongue-in-cheek, I think a lot of the maps were made by only one person excluding voice-acting.

    Posted in: General Chat
  • TheSkunk2's avatar

    0

    Feb 8, 2017
    TheSkunk2 posted a message on Blizz is making a co-op contest with huge prizes!

    When most people say polish, they usually mean adjusting the fine details. Anything from bug fixes to:

     

    1. Making some visual effect slightly more impressive

    2. Changing the doodads or terrain to be slightly better in some small part of the map
    3. Making some action/trigger occur 5 seconds earlier or later

    4. Making a certain specific part of the mission slightly easier or slightly harder 

    5. Observing as many people as possible playing your mission to see what parts they struggle with, don't understand, or don't like


    Really, any refinement that makes your mission seem more professional, as if it was made by Blizzard themselves.

    You probably don't know what it means because it doesn't have an exact meaning yet. It's just a catch-all term people use to say "I know it needs a lot more work, even if I don't know exactly what"

    Posted in: General Chat
  • TheSkunk2's avatar

    0

    Feb 6, 2017
    TheSkunk2 posted a message on Blizz is making a co-op contest with huge prizes!

    I am focusing on Normal (but to be honest I can't tell that the difficulty the wave sizes are locked too is Normal, it seems more like Hard) but I wanted to add a higher difficulty for the sake of personal testing, as I can't stand playing something on as easy as Normal is for co-op. 

    Posted in: General Chat
  • TheSkunk2's avatar

    0

    Feb 6, 2017
    TheSkunk2 posted a message on Blizz is making a co-op contest with huge prizes!

    Hm, anyone else having difficulty getting attack waves to scale with difficulty? Their built in function for co-op map waves lets you choose supply and tech brackets, but these are supposed to scale based on difficulty. I can't seem to get them to do that. No matter what I set the difficulty level to, these attack waves always spawn set amounts. 

    I'm just doing it manually based on my own game attribute instead, just a shame if we can't use the built in scaling. 


    Posted in: General Chat
  • TheSkunk2's avatar

    0

    Feb 1, 2017
    TheSkunk2 posted a message on Blizz is making a co-op contest with huge prizes!
    Quote from deltronLive >>
    Quote from TheSkunk2 >>

    Which one of you lucky guys got to nathanias first? =(

     ?
     Nathanias offered to voice act a mission. I inquired about it today and he said he's already made a deal with another map maker. 
    Posted in: General Chat
  • TheSkunk2's avatar

    0

    Feb 1, 2017
    TheSkunk2 posted a message on Blizz is making a co-op contest with huge prizes!

    Which one of you lucky guys got to nathanias first? =(

    Posted in: General Chat
  • TheSkunk2's avatar

    0

    Jan 26, 2017
    TheSkunk2 posted a message on Blizz is making a co-op contest with huge prizes!

    I'm also working on my own template map that does a bit more for you than Blizzards: https://us.battle.net/forums/en/sc2/topic/20753085144 Including built-in fix for testing from the editor.

    Most of you are advanced enough you probably wont want my pre-made triggers but you can copy over some custom action definitions I made to make things like sending attack waves, creating line pings, or showing progress bars over a unit easier to do.

    Posted in: General Chat
  • TheSkunk2's avatar

    0

    Jan 4, 2017
    TheSkunk2 posted a message on Custom Cursors?

    Thank you, that's what I was missing! 

    Posted in: UI Development
  • TheSkunk2's avatar

    0

    Jan 3, 2017
    TheSkunk2 posted a message on Custom Cursors?

    Yes, that much is obvious, but its not the cause of the issue. Again, even some existing blizzard .dds of the exact same dimensions as what the cursor currently uses do not work. 

    Posted in: UI Development
  • TheSkunk2's avatar

    0

    Jan 2, 2017
    TheSkunk2 posted a message on Custom Cursors?

    Sure. But I haven't been able to figure out what exactly it is that causes it to refuse to use certain .dds file as cursors. 

    Posted in: UI Development
  • TheSkunk2's avatar

    0

    Jan 1, 2017
    TheSkunk2 posted a message on Custom Cursors?

    So, I've figured out how to change your cursor in-game. However, some .dds files work and others don't (always the same size). I was wondering if anyone knew what save settings were required in order for the editor to let you use it as a cursor?

    The only way I've had success is changing them to other prexisting cursor art in the game, or by trying random existing .dds files that are in the right dimensions until one works. But I've had no luck importing my own. 

    Posted in: UI Development
  • TheSkunk2's avatar

    0

    Dec 20, 2016
    TheSkunk2 posted a message on SC2 Mapster Upgrade Discussion Thread

    My first thoughts were:

    1. Where's the wiki?
    2. Wheres the IRC?

    Both of these things to me are key elements of SC2mapster and I don't immediately see them linked too anywhere.

     

    Otherwise, though, I'm quite glad to see the website updated and everything I've checked so far seems to have survived the transfer. It'll take a while to get used to Mapster in white, but I'm liking the new features and better UI. 

    Posted in: General Chat
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