So i started making a mission map with option to include campaign data, because i wanted to use some units from campaign... and after quite a few hours spent on it i realized that every unit (playing as zerg) is actually changed to campaign settings. Roach is unable to morph to ravager, hatchery larva spawns are way faster, queen works completely differently and hundreds of other changes which i did not realized will be implemented. Not only it would take me hours to change all that in Data module, but my knowledge of data module is very basic so far to get that done.
Is it possible to turn everything (all unit settings, abilities...) back to standard melee settings? I really don't want to waste hours of work done on that map and start everything from the scratch. Am i able to add just one or two campaing units like abberation somehow?
Thanks for answers.