Wooo, I didn't know this, my Diablo 3 app2obj tool is actually being used in this !
Happy panda now :)
Here is what I had in mind for the rider of the bike, what do you think, very quick sketch though.
Hey Triceron how is this model coming along, would like to see it in game :)
Another WIP, consider the bike model finished.
Time to unwrap and sculpt.
Thnx guys :)
Hydralisk is from the ingame evolution chamber
Protos is Zeratul
human is the portrait model from one of the male inhabitants and has more polys than the other two, since I subdivided it. It is just the goggles that are so .. not so highly polied.
Fortunately, on the Vulture, the Raynor model does not have any additional animations, just like the original Vulture from SC2 :)
Anyway, I was working on this :
original and new one I did.( it is 1920 x 1080 so be patient when hovering it)
What do you think?
@DrSuperEvil, thnx! although the Raynor model without the armor, I did that completely myself ( not the textures )
Here are some work in progresses:
Any comments are always welcome :)
Next one is a little different, I'm waiting on Carbine's Wildstar-Online (link) and thought the bike would be a great thing to do.
Here is what I'm talking about:
And another Raynor, this time in armor, open helmet.
Donwload SC2Mod file
Here is my next model, well it is still Raynor on his Vulture, but... in Armor :p
Same but with armor:
I see people putting there stuff together in one thread so I will just do that :)
So here are the first few things I did:
Starcraft 1 - Raynor on his Vulture
Download SC1 Raynor
Nice! What did you use? Mubox, ZBrush... did you polypaint it or hand drawn?
Keep it up!
So... any news on this?
Download can be done here: My SC2Mapster Files Section
And here are some screenies: