? rly, how do you give a "thanks" ?
Mmm, usually never much to argue on your models, so in my opinion, I think the top is kinda... really black, very hard to distinguish shapes, maybe some more color variations when going from the guns (I think they are guns ) to the head (like you did on your Volchron).
You know what I mean ?
I didn't even know that was possible :)
So I can just provide the textures and that's it ??
Cause looking at the models from WC3, they have separate models, not just textures for these units.
Alright, finally figured out some issues I had with exporting, textures were too big ( 5~10MB each) so I had to shrink them down
Also added a portrait and a seperate axe model ( for throwing)
Here is the Warcraft II Axe Thrower, downloadable from my assets:
Team colored as you can see.
Hope you like em
Hi, here is what I understand from the error ( cause I don't use blender at all )
Probably there is a material on you model that has a sub material ( such as diffuse, specular, normal etc) that is not an SC2Material type but a SC2Color type. Each material and submaterial can be named.
One of them is called "col" and can only be exported when it is named "color".
I have, in my assets a female Zealot, and even Blizzard has one, but it only has a model not a unit (created in the editor) feel free to use it.
Another thing is that it is bad practice to merge the meshes together as it screws up the vertex weights for animation. I may also be that certain submeshes required alpha channel and others don't. This actually speeds up the drawing cycles of the engine.
Having multiple materials is not slowing down as the number of textures are not loaded into memory multiple times.
Don't worry mate, this one will be the SC2 Axe Thrower remake as a unit ( with team color)
And I will add ( from Warcraft 3) some additional color variations:
- Dark Blue-ish ( Dark Troll )
- Dark Purple-ish ( Dark Troll Berserker/warlord )
- Dark Green-ish ( Dark Troll Trapper ) -> busy with this one, doing the additional shoulder armor, but not as the official one, more like Zul'jin's shoulder armor in HotS
This will be released as a Dark Troll Pack
- Blue-ish ( Ice Trolls ) -> need to do some re-sculpting or additional sculpting for this
Then the Priest -> but it requires additional animations.
So this will be in my pipeline the next couple of weeks.
But yes, that blueish will be in there somewhere