Boots and shoulder decoration are sculped
@yourarthas, which one you had in mind :D
btw, I'm currently working on Admiral Proudmoore
Thnx man, will do!
So I found out that there is a 8 bit shift in the version between MD20 and MD21 ... but I need to implement that EVERYWHERE... this could take a while...
Mmm, I see that the error is produced when the header does not read MD20, and the model is probably MD21....
If I got the time, I'll see what I can do, not promising anything tho.
Hey, just to be on the "clear" side, the m2 import script is not mine. I altered it the last time so it would work with Warlords Of Draenor, but I haven't checked out the new Legion models.
They probably added some stuff, so there is a mis-read byte or something...
You can get him from my assets
Tauren Spirit walker finished in game model
Tauren Spirit walker 3d model, and in preview editor
Tauren Spirit Walker sculpt
Well thanks, looks like at least one guy looks at this forums :)
New release can be found here on my assets!
Overwatch Import Tools v1.3
Support for importing raw .00C Overwatch models
Support for single and multiple .006 Overwatch Animation files
Support for multi uv mapping
Added a Animation Properties window for easy selecting animations
Tutorial for the use of the tool can be found here:
Extracting overwatch files guide can be found here: owdev.wiki
Download tool from my assets: Overwatch Import Tools for 3D Studio Max
Realy nice how it turned out!
Btw: here is an update on the Overwatch Import Tools
Overwatch Import Tools
And here it is to use in Starcraft II, download from my assets!