Hi guys, me, once again. 3 new maps have hit my list.
Frigid Temple is a spinoff of the ladder map Frozen Temple. I was feeling lazy at the time, and decided to make one that was simply an existing idea that I bent to my ideas. First off, I changed the spawning locations, making a backdoor natural, and a somewhat different path to the enemy base. A 4th base can be somewhat difficult to defend, depending on which you take.
Jarban Slums is one of my favorites, design wise. The map itself is symmetrical, but due to asymetric rock placement, it has both players inclined to play on the same vertical side, which is asymetric left to right. 3 bases are fairly straightforward to defend, but you must begin expanding towards your opponant afterwords, whether going into the top or the bottom side of the map.
My latest, Operation Crossover, is a fairly straightfoward macro map. For the 4th base, you have the option to take the gold, which is vulnerable to backdoor attack, or the safer blue resources. With many side paths and a large center, there is alot of flanking opportunity once your or your opponant ar above 4 bases.