i have try this with raw data, but it didn't work for me.
i wanted to see how blizzard did it, but i found nothing similar like this.
- Registered User
Member for 1 year and 17 days
Last active Fri, Feb, 23 2018 22:56:46
- 0 Followers
- 7 Total Posts
- 0 Thanks
Jan 12, 2018Posted in: Warcraft Modding
i have a problem with skill animation. example: bloodlust animation from shaman. when i order him to run near a enemy, he switch to the attack order. then he use the bloodlust skill on himself, but the animation didnt play to end. ( his animation for spells ) it break after 1 sec and he stack on the animation.( he wants to play the animation, but the attack animation always breaks it off. maybe better to understand ). if the enemy dies or i order him to run away, he play the animation to end.
so my question is why he didn't play the animation to end when he use it in battle? or why the attack animation break it? what is the problem here.
Feb 17, 2017Posted in: AI Development
I have a problem with my attack waves. when i send attack wave from player 1(AI) to player 2(AI) / and attackwave from player 2 to player 1 does it work,
But when both attack waves meet on the way, they simply stop after the fight and do nothing.
i have also tried with pick each unit from last wave and then issue order, but not work
Picture 1 trigger / picture 2 example ingame
Someone an idea?
Feb 6, 2017Posted in: AI Development
Hello everyone/ Hallo ihr,
My problem is the AI. Rebuild works. Unit train works. Mining works but repair any damaged buildings doesn´t works and i dont know why./
Mein problem ist die KI. Wbfs reparieren keine beschädigten gebäude und ich weiß nicht warum.
i hope, someone can help me./ Hoffentlich kann mir jemand helfen.
- To post a comment, please login or register a new account.