Making a version of the Allied Commanders Melee mod, which uses Blizzard's Allied Commanders mod as a dependency. All cooldowns go too fast. And don't say it is because of the time scale. I checked. For example, in an actual CO-OP game, larvae spawn barely faster than the build time of a drone, but in the mod, larvae spawn much faster than the build time of a drone.
If anyone knows some global change I can make to slow down all cooldowns, that would be awesome.