• 0

    posted a message on Making the screen black (excluding UI) for 10 seconds

    In reply to EDHRIANO:

     Ok then email me:
    Posted in: Triggers
  • 0

    posted a message on Making the screen black (excluding UI) for 10 seconds

    OK thanks that works but the timer window telling when game difficulty voting ends and the game starts does not display (forgot to mention the map can have multiple players). Do you know how to fix this?

    Posted in: Triggers
  • 0

    posted a message on Making the screen black (excluding UI) for 10 seconds

    Hi,

    In my map I have created a voting system, and it works fine, but I want to make it so while the players are voting you are unable to see any units, doodads, terrain or the main game UI (excluding custom buttons, timers and the mouse) for 10 seconds. How do I do this?

    Posted in: Triggers
  • 0.96078431372549

    posted a message on Stingerling Model

    I suggest you re-post this thread in artist tavern. That is where all the model requests are.

     

    also I want that too

    Posted in: General Chat
  • 0

    posted a message on Making a probius actor

    Well yes i know it is, but i thought i would look through the files actors and models and look! (image attacked below)

     

    i then copied the stuff in the other heroic purifier stuff to do with the fenix champion impact and it Works!

     

    Because my probe is a 'special probe' I also have to make the model larger. This meant that the halo then goes inside the probe, so i changed the Host site operations from 'SOpmovebackbyDot75' to 'SOpmovebackby1' and it looks good!

    Posted in: Data
  • 0

    posted a message on Making a probius actor

    In reply to DrSuperEvil:
    You seem to misunderstand, I don't want anything from HOTS, there is a probius unit in the game, that appears when using the Fenix commander under specific circumstances. For some reason outside of the coop maps the probius actor and unit do not work. I have currently have the actor working again, except for the purifier orange halo, which I do not know how to get that to appear. Do you know how?

    Posted in: Data
  • 0

    posted a message on Making a probius actor

    Hi, 

    in my map there is a probe hero. When I saw the fenix commander Easter egg (if you don't know what it is look here: http://starcraft.wikia.com/wiki/Probius) I wanted to make my probe hero use the probius actor. The problem is, for some reason the probius unit is not usable, and the actor does not work. I managed to get the actor working, but it does not have the 'purifier halo'. 

    So does anyone know got to get the halo working?

    Posted in: Data
  • 0

    posted a message on Monthly Community Project Testing (Continued)

    I will test!

    Posted in: Map Review
  • 0

    posted a message on [Map showcase] SKY FALL (A map for the RTC 2017)

    :O

     

    i am fairly sure you will win the RTC.

    Posted in: General Chat
  • 0.962121212121212

    posted a message on [Showcase] Hammer's Models

    In reply to Hammer107:

     Omg you got the Adun immortal skin working with the dragoon legs! It looks really good (and so does the tal'darim one). What is the difference with the V 2 ones?
    Posted in: Artist Tavern
  • 0

    posted a message on Feedback / Downloads

    Wait you made that by yourself? Wow. It is also quite funny and accurate 

    1 suggestion,

     

    change in the first section "it is not" to "no it doesn't"

     

    and why why did I get 3 notifications for you post? And all at didirent times.

    Posted in: General Chat
  • 0

    posted a message on SC2 Mapster Upgrade Discussion Thread

    GLITCHES!

     

    it seems it is possible to get only s partial thanks, in the attachment below.

     

    Also I thanked a post a few days ago, I came back and had another look at the post and it had received another thanks (so 2 thanks). It gave me the option to give thanks again, I did and it removed the thanks, I could not get it back.

    Posted in: General Chat
  • 0.963391136801541

    posted a message on [Showcase] Hammer's Models

    In reply to Hammer107:

     Naww that's sad, an Alternative Adun immortal/LotV Adun Immortal would have looked great.
    Wow that LotV Annihilator looks really good, great job! You made it really fit and loom right with the body of the Annihilator.
    Posted in: Artist Tavern
  • 0.957627118644068

    posted a message on [Showcase] Hammer's Models

    Oh thanks for giving me credit for the LotV shield of Aiur.

     

    Ah ha! I can finally 'give thanks' for each asset post like I used too yay! 

     

    Also so I have A an 'idea' since you did the alternative Immortal, you could also do it with the new Adun immortal skin.

    Posted in: Artist Tavern
  • 1

    posted a message on SC2 Mapster Upgrade Discussion Thread

    I see we have added thanks, but only on forum threads. Am i going to be able to thank people who posted/gave feedback on my map project page?

    Posted in: General Chat
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