Topic Latest Post Replies Views
Dynamically Disabling Sound Emitters with Triggers >>
by Kanitala
4 204
No Fly Zone Meshes not appearing >>
by Kanitala
2 316
Force a Doodad NOT to play an animation? >>
by Kanitala
Public Message by Unknown User: Edit: Nevermind I found the settings I needed. Specifically disabling Play Forever worked for me in this case as I don't need the animation to play.
0 259
How to reverse a beam? [Solved] >>
by Kanitala
8 814
[Showcase] Kanitala's Models - Adept Released! >>
by Kanitala
129 41,279
Terran Interior Doodads? >>
by Kanitala
2 615
(Solved) Can't get build menu to use requirements >>
by Kanitala
7 755
Decals don't show on lowest cliff level? Help! >>
by Kanitala
4 730
[AI Editor] The AI Editor and training custom Units >>
by Kanitala
2 677
Whatever happened to... >>
by Kanitala
3 669
Putting/repositioning decals on models? >>
by Kanitala
2 1,271
[Tip] Workaround for on/off visibility >>
by Kanitala
4 814
Empty Biodomes now in assets >>
by Kanitala
5 863
Targeting a hangar unit in the Data Editor >>
by Kanitala
6 831
[Solved] Help with Attack FX on Attached models. >>
by Kanitala
2 767