Yep, I want to eliminate all other birth animations except one in the Actor. So the Nydus Worm always spawn with the same animation when it pops out of the ground.
In the Cutscene editor, I found three animations for the nyduscanal.m3 model: Birth, Birth01 and Birth02. I assume those are the names I need to reference in the Actor Event field? But how can I get the Actor to always play the same birth animation?
I upload a print screen of it