They are but still better than the colonist models. Speaking of which, I successfully exported to m3 the male model but the model is facing the X axis instead of Y axis.
Can anyone fix this if it is something 5-10 min of your time? The reason why the model is rotated is the Modifier Skins>Envelope that contain the skeleton rig. It is above the Editable Mesh and if I deleted it, the model would rotate back to as it has to be, Front is his front side. The skeleton is facing the wrong direction because of the modifier.