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    posted a message on Models for SC1

    @Zarxiel93:

    Zarxiel, did you downloaded the New Protoss hero textures in my assets including the icons and Artanis' Scout model for the Protoss hero Scouts?

    Posted in: Requests
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    posted a message on Models for SC1

    @Zarxiel93:

    Also, by the way. I made a new texture for the SC1 Shuttle. It is very useful for the remake and I uploaded it in my assets.

    Posted in: Requests
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    posted a message on Models for SC1

    @Zarxiel93:

    Good news Zarxiel. Kailniris is working the SC1 Power Generator model. You can check it in his forum and you're gonna appreciate it :-)

    Posted in: Requests
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    posted a message on [Showcase] Kailniris's Models

    @Kailniris2:

    Wow, awesome SC1 Power Generator. Just take your time in making that my friend. Inform me when it will be released in this forum.

    Posted in: Artist Tavern
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    posted a message on Models for SC1

    @Zarxiel93:

    I think the model of Sgt. Hammer is bugged along with the animations. Also, here's more info, alleyviper stated that he has a problem while extracting files from Heroes of the Storm Alpha so that could be the reason why the model and animations have a glitch.

    Posted in: Requests
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    posted a message on [Showcase] Kailniris's Models

    I'll try but can you give me a tip on how to upload a screenshot in the downloads section of each file? Because I only did uploaded some screenshots in the images section.

    Posted in: Artist Tavern
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    posted a message on [Showcase] Kailniris's Models

    @Kailniris2:

    I uploaded your models in my assets. I created icons for your worked models. That's all :-)

    Posted in: Artist Tavern
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    posted a message on [Showcase]Ghostnova's models

    By the way, are you going to release those Protoss corpse doodads? They look awesome for map makings and can you do buhhy's Dragoon by turning it into a corpse?

    Posted in: Artist Tavern
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    posted a message on [Showcase] Kailniris's Models

    @Kailniris2:

    By the way. I'll give a credit for the models you created before I release your models in my assets.

    Posted in: Artist Tavern
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    posted a message on Weekly Terraining Exercise #117: Megatroprotoss

    @Telthalion:

    Awesome textures for the Korhal Skyscrapers. Credits for you for the textures you made and I uploaded them in my assets and I put your name there.

    Posted in: Terrain
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    posted a message on Red-colored HotS evolutions

    @ZeShmoutt:

    ZeShmoutt, I will give you a credit for your textures and they look awesome. I posted in my assets. If there are violations that I have uploaded in the files section of my assets, please report it and remove it.

    Posted in: Requests
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    posted a message on Protoss Structures

    @Telthalion:

    Awesome retextures for the Korhal Skyscrapers. Also, I uploaded your Protoss skyscraper textures in my assets and You can check it out. By the way, I lowered the large kilobyte size of the textures because it appears it will take for 20 or 30 minutes to save a map or mod.

    Posted in: Terrain
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    posted a message on [Showcase] Kailniris's Models

    @Kailniris2:

    Ok. Thanks for the info. Since I have your three models as well as the textures. I'll be releasing them in my assets though.

    Posted in: Artist Tavern
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    posted a message on SCII legacy of the void

    Looks awesome. I hope SC2 Legacy of the Void campaign and storyline is good similar to the Wings of Liberty and Heart of the Swarm campaign and story. I also wish that they do some SC1 Protoss unit models appear in the editor like what they did to some classic SC1 Zerg unit models that did not appear in the campaign but in the editor and can be used as custom units.

    Posted in: General Chat
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    posted a message on Models for SC1

    @Zarxiel93:

    Also, remove the Aldaris model unit in your list since we don't need it and not important for the SC1 remake because it will waste your time in waiting for the other modelers to make a unit. Since use Karass' textures made by Thrikodias for the Aldaris unit and use the SC2 High Templar model in order to apply the texture to it if you want to remove Aldaris' model in your list.

    Posted in: Requests
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