• 0

    posted a message on Warcraft Dungeons! PART1 (First video)

    How did you run a video with UI over the top?

    Posted in: Warcraft Modding
  • 0

    posted a message on Disabling Mouse Clicks?

    Is it possible in anyway to disable the SOUNDS when clicking dialog buttons?

    Posted in: Triggers
  • 0

    posted a message on Rock the Cabinet - Don't Get Disqualified!

    Good luck to everyone!

    Posted in: General Chat
  • 0

    posted a message on Rock the Cabinet - Don't Get Disqualified!

    In the last few hours I wonder how many new entries are suddenly going to appear.

    Posted in: General Chat
  • 0

    posted a message on Rock the Cabinet - Don't Get Disqualified!

    According to this: http://www.worldtimebuddy.com/

    It will close 8am GMT on Sunday. So 55 hours.

    I didn't see your map in the battlenet forums Tya, I assume you're working on something secretive.

    Posted in: General Chat
  • 0

    posted a message on Hellsing Mod SC 2

    Just saw the updated pics, they look amazing.

    I hope you can get a testable version up soon!

    Posted in: Project Workplace
  • 0

    posted a message on Hero Battle: Trial of Zeal [+Trailer]

    Is anyone able to identify which music tracks are used in this map?

    Posted in: Map Feedback
  • 0

    posted a message on Hellsing Mod SC 2

    Look really nice, nice job!

    Posted in: Project Workplace
  • 0

    posted a message on Custom UI - Gives param errors?

    I have a custom UI in my map, for some reason everything becomes unclickable and you see param value errors when moving over them with cursor.

    What am I doing wrong here?

    Posted in: UI Development
  • 0

    posted a message on Hellsing Mod SC 2

    This looks amazing!

    Posted in: Project Workplace
  • 0

    posted a message on Does your map need a youtube video?
    Quote from ScorpSCII: Go

    @Fullachain: Go

    You have done a good job on the video, hopefully this is not the last one. I believe you could have the changed topic to controls in a more elegant way than reading the title aloud though ;)

    Maybe I should have said something to transition, but I personally think it's fine ;)

    Quote from StealthToast: Go

    I agree with the other posts, I think you did a good job with this, you should definitely make more if you wish to. ;)

    Though, I'd suggest fading in from a clip to another clip rather than a clip fading into a black screen and that black screen fading to the next clip, would look smoother imo. Also, maybe texts like "Controls" and "Abilities" could stay on-screen a little bit longer, around to 1-2 more seconds?

    Thanks I'll give it fading in clip to clip a try and see how it looks on the next video.

    Quote from Freddy2287: Go

    @Fullachain: GoI think you did a good job. Like ScorpSCII mentioned, the crossover between the topic could be a bit more.. dont know.. motivated or fancy :-D

    It would be really great if you could make such a video for my map. Not right now because some UI changes will happen in near future though. If you are interested just shoot me PM - would be great.

    I haven't played the map, I'll give it a try. Which realm do you play it on?

    Working on the motivation part, I'm a naturally laid back relaxed guy it's hard ;)

    Posted in: General Chat
  • 0

    posted a message on Does your map need a youtube video?
    Quote from Trieva: Go

    Fulla, you have such a cool voice and British accent which made it very fun listening to you speak. When you were talking about the abilities, I don't know if it was me or you, but I started losing interest. Maybe explain them in a more simple or intuitive to understand way. I also felt a hint of confusion when you were talking about the abilities, almost like you didn't fully understand them.

    I will definitely subscribe if you'll cover plenty of arcade maps because it helps players decide what they want to try before playing it! :) . I'd like a video done for Small Squad Tactics.

    EDIT: I think the abilities may be more complicated to use, understand, and explain, but if you can make it look simple then viewers like me would appreciate it.

    EDIT2: It may be just me but listing and naming the abilities doesn't seem interesting since I could observe that before you said so or in-game.

    I tried to be as brief as possible with the abilities, just to give people an idea of what they do.

    I'm thinking the theme of my videos will be 'Explain an Arcade map in 3 minutes or less'.

    Are you still updating Special Squad Tactics regularly?

    Posted in: General Chat
  • 0

    posted a message on Does your map need a youtube video?
    Quote from Charysmatic: Go

    @Fullachain: Go

    Maybe doing the whole thing from gameplay and not using the replay? The replay panel was kind of distracting.

    Didn't notice it. In future I'll get rid of the replay timer. Thanks

    Posted in: General Chat
  • 0

    posted a message on Does your map need a youtube video?

    I made a video for my favourite map in the Arcade, Zealot Hockey, as I enjoy playing it so much. It's a brief intro, giving people a taster of what type of map it is.

    Hopefully it will help the project and possibly attract more players. I was condering doing more videos for the Arcade, assuming people enjoy this.

    It's my first video so any critical feedback is hugely welcome.

    Let me know if you'd want me to do one for your project. Thanks for watching ;)

    Please subscribe!

    Posted in: General Chat
  • 0

    posted a message on Making missile face up/down?

    Is it possible and if so how do you change the angle a unit is facing in terms of up/down.

    Please see crappy diagram below, a guy fires a missle in an arc, I want it to initally look up, then slowly look down before impact.

    EDIT: Woops this should be in trigger section.

    Posted in: Data
  • To post a comment, please or register a new account.