• 0

    posted a message on UED 3.0 MOD // United Earth Directorate new playable race

    I like that viking mech.  The ground mech could use more teamcolor/(...or more white).  I  like the look of the infantry transporter.    Are the decals from actors or are they forced on?   

    Posted in: Project Workplace
  • 0

    posted a message on I need a database for UED

     blue background texture of the buttons; the terran plating or terran vehicle/ship weapons?

     

    I downloaded the files a while back and and forgot about it for a while until i thought there was enough stuff to make a new race (i think when nova ops got released).  I had altered the textures from yellow to blue,from white to team color, and lightened the black parts.  With the time it took through trial and error  I like how the textures turned out.  It's nice to have compact models and be efficient, luckily blizzards has a lot of space to work with + I think the editor does some compressing so the textures files size are in fact smaller.   

     

    any news/updates/intentions for the New Titan or  UED Battlecruiser MK shieldwall?  

     

    Posted in: Map Suggestions/Requests
  • 0

    posted a message on I need a database for UED

    you should take a look at the reforged mod, it has working lifts/land units of command center, barracks, factory, and star port.  supplys work but buggy when they rise for the first time.  hellions bugged due to blizzard recent patch, and siege tank is cheated with the mercenary version.  the siege tank morph and viking morph is another separate actor (don't think it's a 3rd unit).              

    Posted in: Map Suggestions/Requests
  • 0

    posted a message on I need a database for UED

    "Anyone who has any morph abilities." incomplete sentence (I don't understand what your asking or stating).  You send me the map/mod file with all the models (all of them) and whatever you have done I will link them together as a complete and working unit.  I say this only because i rely want to see the Randor Warriors, Nullsector units, and new ued units released,  unless there is a download link I am unaware of.  

    Posted in: Map Suggestions/Requests
  • 0

    posted a message on I need a database for UED

    send me what you got and I'll make it work.  

     

    Posted in: Map Suggestions/Requests
  • 0

    posted a message on I need a database for UED

     I Could help, I would like more models and I have cloned races before (it is time consuming.) 

    Posted in: Map Suggestions/Requests
  • 1

    posted a message on VMod: BW/WoL Hybrid Melee Mod - Searching for Feedback

    I like some of the new ideas in the mod, like the burrow attack roach and the valkyrie bomb drop.   

    Posted in: Map Feedback
  • 0

    posted a message on Hybrid 4th Race Multiplayer Mod Assets

    I have released a working mod of this on battle.net (N.A.).  "Reforged Hybrid" contains everything including (which I made) custom re-texture, wire-frames and icons.  The mod can be played on "Reforged" as triggers allow it to be selected. Fully functional and in the process of balancing, enjoy.    

    Posted in: Project Workplace
  • 0

    posted a message on Hybrid 4th Race Multiplayer Mod Assets

    I would like the Sentinel and Annihilator fix.

    Posted in: Project Workplace
  • 0

    posted a message on Hybrid 4th Race Multiplayer Mod Assets

    Made* icons and wire frames if anyone is interested.  

    Posted in: Project Workplace
  • 0

    posted a message on ReForged: melee mod

    Are you on the North American sever with game-setting set to lotv in options? Because it's there.

    Posted in: Map Feedback
  • 0

    posted a message on ReForged: melee mod

    Reforged is a melee mod that adds more units, upgrades, and abilities to current races and implements six new races. Currently the mod is available on the North American sever. Searching for feedback and discussion.

    Posted in: Map Feedback
  • 0

    posted a message on SC Expanded: melee mod

    Scout's actor may be causing scout to move incorrectly. Its not the model or unit. But I can't find the field.

    Posted in: Map Feedback
  • 0

    posted a message on SC Expanded: melee mod

    On the subject of the scout, did it change with lotv? Guess I shouldn't be vague; the way it moves on command seems spazy.

    Posted in: Map Feedback
  • 0

    posted a message on SC Expanded: melee mod

    Was referring to the soul hunter, the beta unit with the surfboard that is a nerazim. The vindicator is a unit that walks, has a chain gun, and is khala protoss. There not the same. I was sugusting a retexture soul hunter only beacuse it looks robotic and is missing a face. Gameplay wise it could be a unit that attacks on the move like the diamond back

    Posted in: Map Feedback
  • To post a comment, please or register a new account.