Thanks :) Its not another version of the Dead Zone maps. The reason that the same name appears like in those 2 others already published is that all those maps are in the same universe. I just wanted to show that there is some good plot behind those missions where you have to defend the last dropship. Those previous maps were made in time of 2-3weeks max. The new Dead Zone which is RPG/RTS/Horror/little elements from other genres, is in development since 10.2016
Dead Zone SOD in not only about defending you bunker during nights. Every day brings avaible variety of missions to be choosed and performed outside and that are moving plot forward.
"I honestly don't even know what a "co-op commander" game is like."
- Lol than why the hell you want to take part in Coop-map contest?
There is no such thing like story-writing and story telling in coop mode. Only few briefing transsmisions, telling you what you have to do to win.
"my interest is not in strictly following the guidelines put forth by Blizzard"
- Guidelines put forth by Blizzard is guidelines to make map suitable in coop mode. Not following it, means you are making another game, which is not subject of the contest.
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Hello! Demo of Dead Zone - Hope Lost is available on Arcade.
Dev portfolio: http://nightmaredoors.portfoliobox.net/
Gameplay video:
Links:
NA: battlenet:://starcraft/map/1/293079
EU: battlenet:://starcraft/map/2/204800
How to Play: Use the above link when on the SC2 Arcade (NA or EU server respectively) to play through the Arcade.
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Not true. You can. Just make plain 3d model with animated textures + proper camera view. Requires some work and tools, but it's doable.
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I think he meant 1-2
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I'll participate, just setup some deadline
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Some new video showing some testing of new things.
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Thanks :) Its not another version of the Dead Zone maps. The reason that the same name appears like in those 2 others already published is that all those maps are in the same universe. I just wanted to show that there is some good plot behind those missions where you have to defend the last dropship. Those previous maps were made in time of 2-3weeks max. The new Dead Zone which is RPG/RTS/Horror/little elements from other genres, is in development since 10.2016
Dead Zone SOD in not only about defending you bunker during nights. Every day brings avaible variety of missions to be choosed and performed outside and that are moving plot forward.
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There is already more content in topic, as well as gameplay video:
Check it out:
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Hello,
I have noticed that my project that I try to work on in my free time is rather... very ignored. I did not expect it to be that bad.
I thought the project has the rank of one of those more ambitious, however nobody writes anything, no posts, no comment on gameplay, no suggestions.
Did I skip something in the presentation, something is wrong with that? :(
I must admit that such a sequence of things is terribly demoting for further work. However, I try to not to give up and pull it further. :)
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I really would like to get some feedback from you :)
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Sorry for delay, but here is new video showing Night Compound Defence
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This community srlsy sucks.
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I reinstaled OS and SC2 and problem still occurs..
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Today i noticed whenever i edit any light set, it becomes completly white and reset its time to 0:00. Have you noticed smth similar?
Also whenever I have 3 lights in set, and I import a new one to replace 1st, all 2 others same become 0:00 and are white...
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Sneak Peek #1
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- Lol than why the hell you want to take part in Coop-map contest?
There is no such thing like story-writing and story telling in coop mode. Only few briefing transsmisions, telling you what you have to do to win.
- Guidelines put forth by Blizzard is guidelines to make map suitable in coop mode. Not following it, means you are making another game, which is not subject of the contest.