is there a way to find out which unit is ( i think its highlighted ) in the subgroup?
i have try to return a unit from a subgroup ( Selected , Highlighted, Clicked, Hooked Groupbutton ) when i switch with [Tab] between them but it always return nothing.
i have try with the two Subgroup function already, but the same result. either i do something wrong or i don't know.
i have a problem with skill animation. example: bloodlust animation from shaman. when i order him to run near a enemy, he switch to the attack order. then he use the bloodlust skill on himself, but the animation didnt play to end. ( his animation for spells ) it break after 1 sec and he stack on the animation.( he wants to play the animation, but the attack animation always breaks it off. maybe better to understand ). if the enemy dies or i order him to run away, he play the animation to end.
so my question is why he didn't play the animation to end when he use it in battle? or why the attack animation break it? what is the problem here.
I have a problem with my attack waves. when i send attack wave from player 1(AI) to player 2(AI) / and attackwave from player 2 to player 1 does it work, But when both attack waves meet on the way, they simply stop after the fight and do nothing.
i have also tried with pick each unit from last wave and then issue order, but not work
My problem is the AI. Rebuild works. Unit train works. Mining works but repair any damaged buildings doesn´t works and i dont know why./ Mein problem ist die KI. Wbfs reparieren keine beschädigten gebäude und ich weiß nicht warum.
i hope, someone can help me./ Hoffentlich kann mir jemand helfen.
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Hello,
is there a way to find out which unit is ( i think its highlighted ) in the subgroup?
i have try to return a unit from a subgroup ( Selected , Highlighted, Clicked, Hooked Groupbutton ) when i switch with [Tab] between them but it always return nothing.
i have try with the two Subgroup function already, but the same result.
either i do something wrong or i don't know.
maybe anyone knows better what to do here.
thx
0
oh you right . have done it now. thx @all
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Hello,
i have a problem with player sorting.
i have try this:
but when any player obtain any value it put this player to the first place variable. i have no idee why
can maybe anyone help me out here what i'm doing wrong. i need to put the player with the highest total score in the first place variable
thx
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i have try this with raw data, but it didn't work for me.
i wanted to see how blizzard did it, but i found nothing similar like this.
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yes i know, but i don't know what i must write into the field type.
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Hello,
is there a way to search for the highest damage at target sorts?
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Hello,
i have a problem with skill animation. example: bloodlust animation from shaman. when i order him to run near a enemy, he switch to the attack order. then he use the bloodlust skill on himself, but the animation didnt play to end. ( his animation for spells ) it break after 1 sec and he stack on the animation.( he wants to play the animation, but the attack animation always breaks it off. maybe better to understand ). if the enemy dies or i order him to run away, he play the animation to end.
so my question is why he didn't play the animation to end when he use it in battle? or why the attack animation break it? what is the problem here.
0
Hello everyone,
I have a problem with my attack waves. when i send attack wave from player 1(AI) to player 2(AI) / and attackwave from player 2 to player 1 does it work,
But when both attack waves meet on the way, they simply stop after the fight and do nothing.
i have also tried with pick each unit from last wave and then issue order, but not work
Picture 1 trigger / picture 2 example ingame
Someone an idea?
0
thx . Have done.
0
Hello everyone/ Hallo ihr,
My problem is the AI. Rebuild works. Unit train works. Mining works but repair any damaged buildings doesn´t works and i dont know why./
Mein problem ist die KI. Wbfs reparieren keine beschädigten gebäude und ich weiß nicht warum.
i hope, someone can help me./ Hoffentlich kann mir jemand helfen.