I actually watched a bunch of other videos regarding this topic already and oh, boy! Wether this is Activision or Blizzard itself, this is just disgraceful. You don't treat your fans like that! I have never ever seen something like this in YouTube history.
What if Blizzard introduced the option of community made coop maps? Like, custom maps you can play and still level up your character? I think that would open the door for a lot of interesting concepts to be explored (alternate timelines, etc.) while actually rewarding you for playing.
Sounds like a great idea! I once thought about doing something like this in SCII, although my attempts were pretty much failures. Making a ship system work seems pretty much impossible in the galaxy editor. Anyways, if you need someone for UI and achievements, count me in! (I can send you some of the prototype mission launch screens I worked on if you want.)
That would be pretty cool. I'd love it if Blizzard made an actual official coop campaign. Like, a DLC that is specifically designed to be played with multiple people. Another idea would be a last stand mode (like in Dawn of War II) that allows players to hold out against neverending waves, kinda like In Utter Darkness.
At least there will be something to take its place. Something far greater... :P
By the way, since I have somehow managed to predict this stuff, I will go even further this time, by stating that Warcraft Reforged will have a coop mode. I am of this opinion, because the Warcraft lore is a bottomless fountain to draw inspiration from and because Warcraft IIIs core hero + loadout ideas would translate very well into such a mode. What do you think?
Also: We still have to wait for the what's next panel tomorrow until we get the confirmation that SCII will be discarded by Blizzard (which I doubt).
Yes! The story turned from an epic that described the downfall and rise of empires to a much more character-focused "hero's journey"-type story, which works if the characters are well written, but sadly a lot of them are not. It especially shows in heart of the swarm where the only interesting characters show up towards the end of the campaign (Abathur does not count because he has literally 0% impact on the story).
What I liked about the way that SCI put a spin on the classic epic was the atmosphere. I LOOOOOOVE how the game gives you so much power (as in you fight and win every battle), but still manages to make you feel powerless. You are in the middle of what's happening, but you are still unable to influence it.
I mean SoK Renewed. Sry for the confusion. If I remember correctly I watched a showcase from Jayborino and then played it myself. I ended up calling in reinforcements, which kind of drowned the game in lag, but I still had fun killing the Zerg anyways.
I absolutely know what you mean with less detail. I am currently working on my own campaign and it took me a month to make a single micro mission that only uses 70% of the possible map size, because I kept on redoing the entire indoor terrain when I was not happy with how it turned out. And funny enough, now that I think about it, I think I need to redo it again. ^^
0
Same! Your project looks very promising and the overall level of quality seems to be very high. Relieved to hear it's still being worked on.
0.944770857814336
The shapeshifter version looks exceptional. Well done!
0
I actually watched a bunch of other videos regarding this topic already and oh, boy! Wether this is Activision or Blizzard itself, this is just disgraceful. You don't treat your fans like that! I have never ever seen something like this in YouTube history.
0
You're right. This actually gives me an idea...
What if Blizzard introduced the option of community made coop maps? Like, custom maps you can play and still level up your character? I think that would open the door for a lot of interesting concepts to be explored (alternate timelines, etc.) while actually rewarding you for playing.
0
Sounds like a great idea! I once thought about doing something like this in SCII, although my attempts were pretty much failures. Making a ship system work seems pretty much impossible in the galaxy editor. Anyways, if you need someone for UI and achievements, count me in! (I can send you some of the prototype mission launch screens I worked on if you want.)
0
That would be pretty cool. I'd love it if Blizzard made an actual official coop campaign. Like, a DLC that is specifically designed to be played with multiple people. Another idea would be a last stand mode (like in Dawn of War II) that allows players to hold out against neverending waves, kinda like In Utter Darkness.
Zeratul is still canonically dead though. :P
0
At least there will be something to take its place. Something far greater... :P
By the way, since I have somehow managed to predict this stuff, I will go even further this time, by stating that Warcraft Reforged will have a coop mode. I am of this opinion, because the Warcraft lore is a bottomless fountain to draw inspiration from and because Warcraft IIIs core hero + loadout ideas would translate very well into such a mode. What do you think?
Also: We still have to wait for the what's next panel tomorrow until we get the confirmation that SCII will be discarded by Blizzard (which I doubt).
0
OMFG I NEED MORE OF THIS IN MY LIFE!!! (I totally predicted it though ^^)
0
REALLY?! Link?! I NEED TO SEE IT!
0
ZERATUL!!!!
0
HotS just recieved its first original playable character!
0
The hype is real. ^^
0
Yes! The story turned from an epic that described the downfall and rise of empires to a much more character-focused "hero's journey"-type story, which works if the characters are well written, but sadly a lot of them are not. It especially shows in heart of the swarm where the only interesting characters show up towards the end of the campaign (Abathur does not count because he has literally 0% impact on the story).
What I liked about the way that SCI put a spin on the classic epic was the atmosphere. I LOOOOOOVE how the game gives you so much power (as in you fight and win every battle), but still manages to make you feel powerless. You are in the middle of what's happening, but you are still unable to influence it.
0.946894689468947
I mean SoK Renewed. Sry for the confusion. If I remember correctly I watched a showcase from Jayborino and then played it myself. I ended up calling in reinforcements, which kind of drowned the game in lag, but I still had fun killing the Zerg anyways.
I absolutely know what you mean with less detail. I am currently working on my own campaign and it took me a month to make a single micro mission that only uses 70% of the possible map size, because I kept on redoing the entire indoor terrain when I was not happy with how it turned out. And funny enough, now that I think about it, I think I need to redo it again. ^^
0.946670683940946
Ok, those vehicles are fricking epic. :O