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    posted a message on How do I use custom assets packed as sc2mod file?

    Hey all! I am brand new to sc2 editor, and would like to use Taylor Mouse's Ghost Reyes asset (found here: https://www.sc2mapster.com/projects/taylor-mouses-stuff/files/2627728) as a part of my map.

     

    I, however cannot make the asset show up on editor. I tried putting the mod to a folder named "Mods" (I had to create Mods folder because there was no such folder in my SC2 folder), and then setting it as a dependancy for the map (the first image shows how I set the dependancies up).

     

    The asset however, didn't appear to the list of unit assets (also the original Ghost asset was not modified any way as far as I could see). What am I doing wrong, and what do I need to do to get the asset to show such a way I could use it?

     

    (Another, possibly related piece of information, is that my editor seems to think my mods folder has stuff that isn't actually there;  the second image shows what I mean)

     

     

     

     

    Posted in: Miscellaneous Development
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