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    posted a message on Keeping up-to-date melee races, with Campaign dependencies

    Hmmm some tips on how to do that?

     

    I've tried to create a ne mod, duplicated an units and everything attached to him (Mercenary Marine Unit from WoL), with campaign dependencies ON.

    But when i try to remove the campaign dependencies it says that i can't because many dependencies are still needed, yet i don't use them. (seems like a biiig bunch of units from HotS &WoL campaign, Mengsk firebat &ton of other things).

     

     

    Is there a official way to import/export i've missed?Or else please can someone provide a bit help/link to do the trick?

    Posted in: Miscellaneous Development
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    posted a message on Keeping up-to-date melee races, with Campaign dependencies

    Hello, i've done some research about this question but i was'nt able to find an adequate answer.

     

    I'm making a map where base gameplay is the same as original SC2.

    So i would like to keep the stats of units up-to-date with the melee SC2 (if possible with each update).

     

    However i would also like to add some units from campaign. (they will be spawned by trigger)

     

    So far when i try to do this, the races are changed (Abomination is added etc)

     

    Any solution? I should import campaign unit i want one-by-one?

     

    Thanks for any help.

     

     

     

    Posted in: Miscellaneous Development
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