While working with the Warcraft 3 mod, I've noticed that trees can only be placed in a grid with each square being the entire size of a tree. In warcraft 3, the squares of the placement grid were 1/2 the size of the tree. Are there any plans on changing this? It's very hard to make a forest look natural like this. In my map, I've noticed that the trees show up on the minimap as the same way minerals do. I've figured that it's probably something I did wrong, as the current version of the Warcraft 3 Lost Temple map doesn't have this issue, but I wouldn't know how to fix it.