Here is the review for "Ascendency" Mission 01 : I am Alive !
A custom content for StarCraft II made by Atticuskirk.
SPOILERS ALERT!
There are huge spoilers concerning the event in the main campaign of the Legacy of the Void.
If you haven't play it and wish to stay spoiler free now is a good time to leave.
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Review
Terrain
Very detailed terrain of Void landscape, cleverly capture the essence of the void. Props to map maker!
Story
Main character somehow survive her final battle and now must find a way to return home.
Gameplay
Play as Xel'naga Kerrigan, navigate her through many void chasm and enemy and somehow reach the end goal without dying.
Cinematics
Awesome cinematics, cleverly combine LotV cinematics and map maker's own cutscene.
Difficulty
Very very difficult, one wrong move and you are done. [Yup, that difficult].
First Impression - 5 minutes of gameplay
Warning! There will be spoiler.
Please pardon the sound quality ^_^.
Feedback
I like mostly everything, the setting, the terrain, the enemy placement.
But I have to say it is very very difficult, I'd suggest 3 things imo will better improve it.
1. Add more HP for main character.
2. Add faster healing beam from the xel'naga crytals
3. Reduce the damage from the void.
Conclusion
Interesting approach of the ascended queen of blades after the final battle. Beautiful void terrain and difficult mission. If all that is your typical map don't hesitate to play it.
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@CybrosX: Go
Thanks for the suggestion Patrick. I'll consider changing them.
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In the middle of remaking mission 01.
I've always felt something is missing as pilot mission.
Not sure is it the terrain, the difficulty or the boss fight.
So I've finally decide to remake it.
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That ghost model is awesome.
Also, I want that hybrid queen so bad for my campaign final Boss.
PS.
The Polinator and Hybrid queen are flying units?
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I keep getting
Your connection is not secure, attackers might try to steal your password
each time try to open the reddit link above.
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@ksnumedia: Go
It's cool ksnumedia, real life is important.
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Just finish marathoning DeltronLive's video play-through of the whole campaign.
Mission 01 and 09 is my favorite.
Great campaign!
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Major update for mission 07 - Lost World.
- Add new ability to the firefly which will change how to play the map.
- Add significant change to boss battle.
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Perhaps Atticuskirk is actually a blizzard employee in disguise ;p.
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I've made review for mission 01.
You can find it here :
I am Alive !
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Hello mapster.
Here is the review for "Ascendency" Mission 01 : I am Alive !
A custom content for StarCraft II made by Atticuskirk.
SPOILERS ALERT!
There are huge spoilers concerning the event in the main campaign of the Legacy of the Void.
If you haven't play it and wish to stay spoiler free now is a good time to leave.
---Review
Terrain
Very detailed terrain of Void landscape, cleverly capture the essence of the void. Props to map maker!
Story
Main character somehow survive her final battle and now must find a way to return home.
Gameplay
Play as Xel'naga Kerrigan, navigate her through many void chasm and enemy and somehow reach the end goal without dying.
Cinematics
Awesome cinematics, cleverly combine LotV cinematics and map maker's own cutscene.
Difficulty
Very very difficult, one wrong move and you are done. [Yup, that difficult].
First Impression - 5 minutes of gameplay
Warning! There will be spoiler.
Please pardon the sound quality ^_^.
Feedback
I like mostly everything, the setting, the terrain, the enemy placement.
But I have to say it is very very difficult, I'd suggest 3 things imo will better improve it.
1. Add more HP for main character.
2. Add faster healing beam from the xel'naga crytals
3. Reduce the damage from the void.
Conclusion
Interesting approach of the ascended queen of blades after the final battle. Beautiful void terrain and difficult mission. If all that is your typical map don't hesitate to play it.
You can download it here : http://www.sc2mapster.com/maps/sc-ascendency-wip/
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Man , that is one cool looking mission screen Patrick.
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Small update for mission 06.
Nothing much, just polish the intro and ending cutscene to make better continuation with the campaign.
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@redlerred7: Go
Checking it right now.
So only Kyra and Ben is playable?
[Edited]
Found it, sorry about that. Seems I accidentally deleted a line which give ownership back to player1 when I was editing the scene.
Uploading the fixed version.
Thanks for the finding redlerred7.
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@Ahli634: Go
Ohh, just like mass effect 3 "all but a dream" ending theory.
I like that one.
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I've done some modification on the maps, mostly on Ben Ar's rebirth scene.
Fix many grammar mistakes here and there.
Add few hints just before boss fight, hopefully the player can figure it out on how to deal with the boss with those hints.
Also, delete the section just after getting the xtals back. Now directly go to ending cutscene.
Thanks for the many feedbacks guys.
Actually, I did just that for mission 05 boss fight.