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    posted a message on Bi-Weekly Testing Thread #2: (Campaign Map) Last Remnant by EDHRIANO

    @redlerred7: Go

    That was very clever, lifting the factory and just siege everything from afar. I will have to find a way to prevent that. Also prevent player to kill the girl they suppose to rescue.

    About hydralisk model the model author already made very clear NO TAKE REQUEST, including request to fix their model. Soo there is really nothing I can do about that.

    Actually the boss fight use random integer. If the integer is 1 boss do this, if integer is 2 boss do that etc. To be able to memorize all variation in just 9 retry waw really is something.

    Thanks for the playthrough and the feedback redlerred7.

    Posted in: Map Review
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    posted a message on Bi-Weekly Testing Thread #2: (Campaign Map) Last Remnant by EDHRIANO

    I've also include a read me file inside the mission 06 .zip [attachment].

    Posted in: Map Review
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    posted a message on Bi-Weekly Testing Thread #2: (Campaign Map) Last Remnant by EDHRIANO

    Thank you for picking my map for Bi-Weekly Testing Thread #2,

    And like Mozared said have fun to all.

    [Edited]

    The newer version 6.4 is up, thanks to the feedbacks.

    Last Remnant 6.4

    Posted in: Map Review
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    posted a message on Tokyo ghoul ending

    One Punch Man.

    I was sceptical at 1st, i mean the dude can 1 hit kill everyone. How boring is that.

    By the time reach episode 6th i was able to draw saitama face without any problem.

    Posted in: Off-Topic
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    posted a message on The Forgotten Ones (campaign)

    @ksnumedia: Go

    Not a problem, take your time do it at your own pace.

    Posted in: Map Feedback
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    posted a message on The Forgotten Ones (campaign)

    Here is the review as promised :

    Forgotten Ones - Review

    Posted in: Map Feedback
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    posted a message on [Review] The Forgotten Ones

    Hello mapster.

    Here is the review for ksnumedia's "The Forgotten Ones".

    A custom campaign for Starcraft II.

    The map is still in BETA, so the final version might be different.

    Terrain

    Not many map maker use asteroids base, ksnumedia manage to do it nicely

    Cinematics

    Short and to the point.

    Difficulty

    With so many resource almost impossible to actually lose.

    Gameplay

    Create your squadron of Protoss flyer and bring havoc to the lingering Zergs force.

    First Impression - 4 minutes of gameplay

    Warning! There will be spoiler.

    Embed Removed: https://www.youtube.com/v/aTvUd8T6DZU?fs=1

    Conclusion

    For a BETA it is actually very well done. Try to experience it for yourself and give feedback to the map maker.

    You can download it at ksnumedia page here :

    http://www.sc2mapster.com/maps/forgotten-ones-campaign/

    Posted in: Map Review
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    posted a message on The Forgotten Ones (campaign)

    Yeah sure, I'll test them.

    I've been doing that a lot lately.

    Testing everyone's campaign and giving review that is.

    Posted in: Map Feedback
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    posted a message on Legacy of the Heart of Liberty (Campaign)

    @ksnumedia

    Hi, I was planning to do a review for your nomad but I am having trouble with the mods.

    Posted in: Map Feedback
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    posted a message on Hammer of Dawn - Custom Campaign Feedback

    @DudkiSC2: Go

    Glad you like it DudkiSC2.

    Waw on hard, that is cool. Hmm perhaps I script the AI to be to easy now?

    I know right, the felling of "Yes! I beat it!" after long hard (and sometimes many death) boss fight is just so amazing.

    I didn't notice that that was a bugs, I just assume it was game feature. Thanks for the report.

    @JayborinoPlays: Go

    Awesome Jay , looks forward to it.

    @deltronLive: Go

    Nah don't worry, won't get ambush by 100 Zergs, only 1000 now lol .

    Posted in: Map Feedback
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    posted a message on Favorite Caster?

    hmmm I have to go with Dark Archoon.

    Because coolness factor.

    Posted in: General Chat
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    posted a message on Halo: Recollection (Campaign)

    When finish upload them here please.

    Posted in: Project Workplace
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    posted a message on [Review] Annihilation

    @DudkiSC2: Go

    Well, I don't want to spoil everything.

    Just think of it as a teaser / trailer.

    Posted in: Map Review
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    posted a message on [Review] Annihilation

    Hello mapster.

    Here is the review for DudkiSC2 "Annihilation" Mission 13 - Facility 14A.

    A custom campaign for Starcraft II.

    Terrain

    Incredibly detailed terrain, great combination for a jungle and hidden base.

    Cinematics

    Such well done opening cinematics, I had to cut it since the original took more then 4 minutes.

    Difficulty

    The map best describe as Unforgiving, your makro and mikro skills is pushed beyond your limit.

    Be quick about everything or you won't even reach boss battle.

    Gameplay

    Take command of a hero and his army and try to finish all objective without dying.

    Boss Battle

    One of the most innovative boss battle I've ever play. Cleverly combine the best of makro and mikro.

    First Impression - 4 minutes of gameplay

    Warning! There will be spoiler.

    Embed Removed: https://www.youtube.com/v/L1HeI-s3VOU?fs=1

    Conclusion

    One of DudkiSC2 best map, if you are confident with both your makro and mikro skill highly recommend to try and experience it for yourself.

    You can download it at DudkiSC2 page here :

    http://www.sc2mapster.com/maps/starcraft-ii-annihilation-campai/

    Posted in: Map Review
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    posted a message on Ah Good old Sc2mapster

    @ImperialGood: Go

    True true, 1/3 the boys I know either play MobA or CoD.

    The other 1/3 snapping picture of their food and tweet about everything.

    And there is me, who loves Dark Souls and Starcraft II but also enjoy a nice walk at the beach.

    A very rare combination indeed, soo I had it going for me which is nice.

    [edited]

    Ok, I better stop now before I grab that 3rd can of redbull. Goodnight people.

    Posted in: General Chat
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