• 0

    posted a message on [Showcase] WingedArchon Talon Faction

    I really like the talon scout and the talon paladin.

     

    Perhaps I'll add them for later mission [with your permission].

    Posted in: Artist Tavern
  • 0

    posted a message on Noir : Automata - Custom Campaign Feedback

    Mission 01 Red Snow is finish.

     

    Uploading the map and mods file.

    Posted in: Map Feedback
  • 0

    posted a message on [Monthly Test - February] Warfare 1942 by Ajax
    @ Robinicus :
    I think it is.
     Quote from MrAjax737 >>

     

    As the game requires 6 people, I will volunteer myself as a potential player if you are short on reviewers.

      

    Happy gaming!

    Posted in: Map Review
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    posted a message on SC2 Mapster Upgrade Discussion Thread

    Hellow

     

    Just drop by to see if the missing PM is back [or not].

     

    Don't want to accidentally step on the wrong toes but if I may ask is there a list of priority of what to do with the new site?

     

    It'd be nice to know how much longer before I can download all the *.m3 files from my PM. 

    Posted in: General Chat
  • 0

    posted a message on Submit your map to be on the front page.

    This still work?

     

    Still relevant?

     

    If not how about just lock the topic or something.

    Posted in: General Chat
  • 0

    posted a message on Noir : Automata - Custom Campaign Feedback
    Quote from redlerred7 >>

    The NPC Viking is supposed to be untargetable but you can kill her with your companion bot. You lose the mission if she dies.

    It is a feature I was experimenting on. In the Nier: Automata the main char can attack + destroy the enemies's missiles.
    I add the feature [allow attack un-targetable] on NS - 5 allowing it to shot down the Sentry's  psi - orb.
    Well the main objective is not to let the heroes die naturally you lose the mission when you kill her.
     
    Thanks for the report redlerred7.
    Posted in: Map Feedback
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    posted a message on StarCraft II: Annihilation Campaign

    That is great news!

     

    I am happy your mac problem is finally solved.

    Posted in: Map Feedback
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    posted a message on Noir : Automata - Custom Campaign Feedback

    Cool, hope you'll enjoy it.

    Posted in: Map Feedback
  • 0.962671905697446

    posted a message on Noir : Automata - Custom Campaign Feedback
    Quote from TChosenOne >>

    Compared to your last (tHoD) campaign, it seems quite a bit easier because:

     

    • You're controlling 1 unit, not 4
    • most of the time you're q-clicking to blink dodge.  Benefits of this are:
      • You can actually out-blink the distance of charge 
      • You can stay out of final boss AA range this way.  General idea is to go in a hexagon shape around the corners and the ramps.

    I think the stalkers are pretty interesting, certainly have to fight a little carefully around them.

    Well it is the 1st mission [epilogue], it is to be expected to be fairly easy.
    How right you are, it is suppose to teach and train the player how to use Zero Shift [Blink]. 
    Ah, the stalkers. I had to retry a few times on the attack pattern.
    Glad you find it interesting.
    Thanks for the feedback.
     
    Posted in: Map Feedback
  • 0

    posted a message on Noir : Automata - Custom Campaign Feedback
    Quote from VastanX >>

    How characteristic are your projects, the times and you know they are from Edhriano.

    Feedback

    -Before the Titan I died several times, but the game did not trigger defeat and marked as complete the survival target.

    - However, it marked defeat when the titan killed me.

     Found it! I'll fix it right away and upload the newer version sometime tonight.
    Posted in: Map Feedback
  • 0.962524654832347

    posted a message on Noir : Automata - Custom Campaign Feedback

    I see, must be the triggering.

     

    I get right on it.

     

    Thank you.

    Posted in: Map Feedback
  • 1.31028720091681

    posted a message on Noir : Automata - Custom Campaign Feedback

    Noir : Automata is my 3rd project single player custom campaign for starcraft 2.

    I've release the mission launcher and the epilogue map for the campaign

     

    Please share what you think about the map [but please be gentle].

    Is it too easy or too difficult, what you like, what you don't like.

    Or perhaps you find an error / bug that I might have missed out.

     

    I will try to fix it soon as possible

     

    Have fun .

    Posted in: Map Feedback
  • 0

    posted a message on [Solved] Can not create new project

    Solved, thanks to DeltronLive.

     

    Quote from deltronLive >>

    Just upload the maps to dropbox (or something similar) and provide the shared links on the project page. It's a workaround until they fix this issue.

     

    Edit: Try uploading them as .zip files.

    Posted in: General Chat
  • 0

    posted a message on Monthly Community Project Testing (Continued)

    @deltronLive

     

    And it works !

     

    You sir deserve a like.

     

    Like

    Posted in: Map Review
  • 0

    posted a message on Monthly Community Project Testing (Continued)
    Quote from deltronLive >>

    Just upload the maps to dropbox (or something similar) and provide the shared links on the project page. It's a workaround until they fix this issue.

     

    Edit: Try uploading them as .zip files.

     I don't see how uploading them as *.zip files could help but sure I'll give it a try.
    Posted in: Map Review
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